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View Poll Results: Are smaller Non cap-killer fighters a good idea?
Good idea it will make things more interesting 3 11.11%
I like small fighters but keep at least capital ship disabling weapons 3 11.11%
I like 20 gun fighters but no capital ship targeting 0 0%
I want small fighters for fighter killing and big fighters for capital killing 10 37.04%
Fighters should be able to target capital ships but have weak guns 8 29.63%
WHAAAA are you mad keep it the way it is 3 11.11%
Voters: 27. You may not vote on this poll

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  #21  
Old October 27th, 2004, 01:46 PM
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Default Re: An important question to hardcore SEIV strateg

Could catapults fire the bomb fast enough?
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  #22  
Old October 27th, 2004, 01:53 PM
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Default Re: An important question to hardcore SEIV strateg

If the catapult is not fast enough, then the problem lies in your target, which goes too quickly. Therefore, slow down the target, and all shall be fine.

*Casts the handy "Protection against Hammering" cantrip*
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  #23  
Old October 27th, 2004, 02:23 PM
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Default Re: An important question to hardcore SEIV strateg

And it depends of the catapult's machinery, really. Spacefaring civilization won't bother with springs and levers. But electromagnetic accelerating catapults are quite another matter.
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  #24  
Old October 27th, 2004, 02:25 PM
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Default Re: An important question to hardcore SEIV strateg

I think the way ships could launch bombs is by just letting go of them, allowing the bomb to use the momentum of the ship to hit the target, and the ship quickly changes course at the same time. Hence why fighters can "drop" bombs on ships but larger ships can't in MOO2 - a larger ship couldn't change course quickly enough and we'd call that "ramming"
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  #25  
Old October 27th, 2004, 06:52 PM
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Default Re: An important question to hardcore SEIV strateg

Quote:
aiken said:
And it depends of the catapult's machinery, really. Spacefaring civilization won't bother with springs and levers. But electromagnetic accelerating catapults are quite another matter.
mmmm... clockwork starships.
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  #26  
Old October 27th, 2004, 08:22 PM
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Default Re: An important question to hardcore SEIV strateg

Tick...tock...tick...Clung...
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