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November 2nd, 2003, 11:16 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Did you noticed.......
When quoting really long Posts, please do not post the entire thing again... post the first line or two, followed by an ellipses (...). All it does is slow page loading times down, and forces everyone to scroll past a big chunk of material they already read. Thanks.
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November 2nd, 2003, 11:20 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
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Re: Did you noticed.......
MStavros :
I was editing the content
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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November 2nd, 2003, 12:05 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
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Re: Did you noticed.......
My only real gripe this far is that army bLasting spells are still there, but i don't know have they been nerfed or not. And we have a new, low level army bLasting spell, but i'll have to see if it is unbalanced or not.
Astral magic turned even more important, but i'm not sure how this will affect the game. Propably more pretenders with Astral.
And Apoger, Curse and Star Fires aren't the only supercombatant counters...
[ November 02, 2003, 10:07: Message edited by: Nerfix ]
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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November 2nd, 2003, 03:18 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Did you noticed.......
Quote:
Originally posted by DominionsFAN:
Johan....you should make some replies in some other threads as well...IE. AI threads etc.
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I dont think you are likely to see a comment on the AI thread until people have had a chance to play the the full game. Without the turns limit people are more likely to play it with realistic settings and gain a whole new viewpoint. This might move the AI thing from being "big #1 problem" to "ok for now but could use tweaking"
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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November 2nd, 2003, 03:29 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
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Re: Did you noticed.......
I'm not used enough to Dom2 (wasn't even that used to Dom1 ..), but I think the main gameplay change comes from the reduced gold income, itself coming from the new tax/no patrol system.
I fear that Dom2 games will be rather "smallish" in terms of army size compared to Dom1, so focusing more on elite troops/SC (as many pointed out).
But conversely note that the reduced mm will allow us to play larger maps, thus giving nations more gold/resources...
So we've still to experiment, but surely we have to adapt - and changes are always unwelcome to old vets
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November 2nd, 2003, 04:58 PM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
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Re: Did you noticed.......
I don't know, I love the whole layout of Dominions II. I love the demo as well, the only thing what I don't like is the weak strategic AI, but that's nothing new, since we're talking about this for days.
I am sure that the devs are checking the AI threads. If I remember correctly, Kris has posted something that he will play some games against the AI, after hes back. [He will be back today.]
So just wait and be patient.
[ November 02, 2003, 14:59: Message edited by: Mortifer ]
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November 2nd, 2003, 05:52 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
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Re: Did you noticed.......
Quote:
from JO:
The warlock apprentice is certainly not cheaper then a scout with a sanguine dowsing rod. The warlock apprentice is only recruitable in provinces with castles and labs.
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I have been unable to recruit the apprentice but in the capital. Is it supposed to be that way?
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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November 2nd, 2003, 06:08 PM
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Captain
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Join Date: Aug 2003
Posts: 883
Thanks: 0
Thanked 13 Times in 5 Posts
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Re: Did you noticed.......
Quote:
Originally posted by Pocus:
quote:
from JO:
The warlock apprentice is certainly not cheaper then a scout with a sanguine dowsing rod. The warlock apprentice is only recruitable in provinces with castles and labs.
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I have been unable to recruit the apprentice but in the capital. Is it supposed to be that way? No its probably right, I just didn't bother to check out if he was exclusive to the home province or not, and to be on the safe side I made the more inclusive claim. But the home site requierment obviously only strengthen the point I was making.
As for comments on the AI it is better that JK or KO handles that than me. Kristoffer should be back in a couple of hours.
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November 2nd, 2003, 06:36 PM
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Private
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Join Date: Oct 2003
Location: Home province
Posts: 20
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Re: Did you noticed.......
1) This is a great game.
2) If a (minority??) of players don't like design choices then they should harass (or attack rearmost...) for a modding tool instead of complaining about these choices.
3) However I agree with [don't remember who] whos said that a 50$ game must accept criticism much better than a 30$ game.
5) This is a great game
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Just don't dot it -- Nuke
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November 2nd, 2003, 07:13 PM
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BANNED USER
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Join Date: Oct 2003
Posts: 50
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Re: Did you noticed.......
Yup, great game but it will need lot of fixes/tweaks.
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