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December 22nd, 2007, 07:42 PM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
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Re: New PBW Proportions Mod game #4
could ya post the newest ver. so we can give it a try?
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January 2nd, 2008, 08:29 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: New PBW Proportions Mod game #4
Yes, will do. Sorry - apparently the "favorite thread" thing doesn't cause an email nag after all.
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January 24th, 2008, 01:16 PM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
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Re: New PBW Proportions Mod game #4
I looked on your website and the latest ver. is 3.05 and I look around other sites and nobody seems to have any ver. higher then 3.05 where did you upload the newest ver. ????
(Sorry to be a pest)
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February 5th, 2008, 06:51 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: New PBW Proportions Mod game #4
Don't apologize - you may all feel free to bug me about things (such as me not posting this properly, or whatever you like) - I just haven't been browsing over here and I'm not getting messages when people post to these threads.
I'll check it ASAP (maybe tonight...) and post an update here after it's done.
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February 12th, 2008, 01:33 PM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
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Re: New PBW Proportions Mod game #4
Quote:
Ironmanbc said:
I looked on your website and the latest ver. is 3.05 and I look around other sites and nobody seems to have any ver. higher then 3.05 where did you upload the newest ver. ????
(Sorry to be a pest)
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I'm still looking
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February 12th, 2008, 05:04 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: New PBW Proportions Mod game #4
Thanks! I will try again tonight. (BTW, I am not _just_ a flake; I also have a ton of new things I've been working on, and have not been managing to juggle or even remember all of them at once, and the last few days my computer efforts have mostly gone towards work and getting Windows 2K fully working on a machine designed to run Vista (die, Vista!)).
P.S.: Oh, and I did finally manage to get this thread to send me emails when people post to it, apparently!
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February 13th, 2008, 08:39 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: New PBW Proportions Mod game #4
Geez Louise! (I sure can let some things slide sometimes.) Ok. 3.0.6 has actually been posted, apparently, since August. It's just that the web site wasn't showing a link to it. It now has a link. Direct link here.
I also investigated what I was up to with 3.0.7. I was re-doing the entire fighter balance and components and other stuff. Sadly there's still a bunch of work to do to complete that. Looks worth doing though.
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February 13th, 2008, 05:26 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
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Re: New PBW Proportions Mod game #4
Much appreciated. Thank you very much... *updating*
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March 24th, 2008, 12:50 AM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
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Re: New PBW Proportions Mod game #4
Quote:
PvK said:
Geez Louise! (I sure can let some things slide sometimes.) Ok. 3.0.6 has actually been posted, apparently, since August. It's just that the web site wasn't showing a link to it. It now has a link. Direct link here.
I also investigated what I was up to with 3.0.7. I was re-doing the entire fighter balance and components and other stuff. Sadly there's still a bunch of work to do to complete that. Looks worth doing though.
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just thought I would ask how's it going with 3.07???
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March 24th, 2008, 04:05 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: New PBW Proportions Mod game #4
Hi Ironmanbc,
Thanks for asking! However, I haven't been doing much with it. It will clearly take some concerted effort, and I have about 40 things going on at once these days. I am keeping it as a possible thing to take some time and do, though I have many other possibilities in mind too.
If any folks wanted to take on doing the mod engineering and testing (and some analysis and statistics) under my oversight and direction, though, I could make time for that. I know what I want to do and could take the time to think things through if there were people willing to do most of the time-consuming work of messing with the mod files, testing, etc.
PvK
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