|
|
|
|
|
March 7th, 2005, 04:36 PM
|
Corporal
|
|
Join Date: May 2003
Location: South Karelia, Finland
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The People\'s Mod
I really can't say about that. The sensors weren't my doing. I guess the internal sensors shouldn't get levels at all since they only enable the ship status view. Or whatever that's called where you can view the components of your ship.
I can't recall what the ext sensors did.
|
March 7th, 2005, 06:04 PM
|
|
Lieutenant Colonel
|
|
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
|
|
Re: The People\'s Mod
I have gotten a bunch in Freeport
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/
|
March 7th, 2005, 09:39 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The People\'s Mod
So maybe I'm blind, but..where the heck is the download link?
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|
March 7th, 2005, 10:36 PM
|
|
Lieutenant Colonel
|
|
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
|
|
Re: The People\'s Mod
You have to goto the forum and in the menu on top is the link to the downloads section.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/
|
March 7th, 2005, 10:54 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The People\'s Mod
Quote:
Combat Wombat said:
You have to goto the forum and in the menu on top is the link to the downloads section.
|
Thanks.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|
March 7th, 2005, 11:14 PM
|
Corporal
|
|
Join Date: Mar 2004
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The People\'s Mod
Euh, I'll add a link to the download section to the main page. I am going to solve the range check error, but school work is keeping me swamped until Wednesday at the earliest.
|
March 8th, 2005, 01:08 AM
|
|
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: The People\'s Mod
Quote:
Phoenix-D said:
So maybe I'm blind, but..where the heck is the download link?
|
Yeah, it took me a long time to find it too.
I guess trying to see what elements are common between all the systems mentioned might be a good place to start looking for the bug. I suppose it wouldn't help much if there was more than one source though.
|
March 8th, 2005, 01:33 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: The People\'s Mod
I'd look for components aboard AI ships being the cause.
Either find the empires common to those systems and inspect their designs, or just try installing and using all the components on your ship to see which one breaks it.
__________________
Things you want:
|
March 8th, 2005, 03:35 AM
|
Corporal
|
|
Join Date: May 2003
Location: South Karelia, Finland
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The People\'s Mod
Quote:
Suicide Junkie said:
I'd look for components aboard AI ships being the cause.
Either find the empires common to those systems and inspect their designs, or just try installing and using all the components on your ship to see which one breaks it.
|
hmm. The only empires there are neutrals and the Human Alliance (Terrans). Thanks for the tip. You know I've noticed that the game doesn't crash (atleast so easily) if you're playing in the lower part of the galaxy where there are no HA. Try putting the starting system 30 or something like that and test it. I'm not so sure about this. Entrance number 2 is a test entrance in every system. It's usually set 30 ls from some object.
|
March 12th, 2005, 05:24 PM
|
|
Colonel
|
|
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The People\'s Mod
I have a question as to the mod, are you going to add "Heavy: beam weapons? most of the ships are faster that the Torps and CSM's so unless you are going opp directions or right on top of them they are usless...just my $0.02
__________________
Kill em all let God sort em out
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|