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April 17th, 2010, 07:52 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Accepting Pretenders - Commander War - House Rules
The game is now accepting pretenders. The map is in the first post.
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April 17th, 2010, 09:16 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Accepting Pretenders - Commander War - House Rules
So can we get a clarification on the rules re: PD?
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April 17th, 2010, 09:37 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Accepting Pretenders - Commander War - House Rules
Sorry. Forgot to add it. Maximum bought PD of 10.
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April 18th, 2010, 04:29 PM
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BANNED USER
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Join Date: Mar 2009
Location: Seattle
Posts: 868
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Thanked 42 Times in 33 Posts
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Re: Accepting Pretenders - Commander War - House Rules
Lets get these preteders in!
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April 20th, 2010, 09:04 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Accepting Pretenders - Commander War - House Rules
Hey Truman, am I missing something or are your starting troops out conquering indies?
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
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April 20th, 2010, 09:29 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Accepting Pretenders - Commander War - House Rules
They do seem to be out there. Starting commanders can move around. Starting troops must stay in the castle.
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April 20th, 2010, 10:57 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: Accepting Pretenders - Commander War - House Rules
If there's room for more, could I pick Arcoscephale?
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April 20th, 2010, 11:49 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Accepting Pretenders - Commander War - House Rules
Heh, games already started!
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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April 20th, 2010, 01:32 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
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Re: Accepting Pretenders - Commander War - House Rules
Oh, I was under the impression that starting troops were permitted to leave. Never fear though, they shall be immediately put out to pasture.
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April 24th, 2010, 05:50 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Game Running - Commander War - House Rules
DAYUM! I didn't realize how great Niefel PD was! I hope you don't need those Eagle Kings
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