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October 14th, 2011, 03:53 AM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Awaiting pretenders
Excellent, will get my pretender in when I am home in about 6 hours. :-)
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October 14th, 2011, 09:23 AM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Awaiting pretenders
So I've got the following mods turned on when I make my pretender, I assume that this is correct based on the first post:
* CBM 1.92
* Cataclysm
* Streamers and Standards (Llamas version)
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October 14th, 2011, 11:27 AM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Cataclysm - Running
Well it sounds good.
And the game is started ! Good luck gentlemen.
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October 15th, 2011, 07:44 PM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
Well, found that province (its in normal games too, not just cataclysm) that is defended by three air mages well stocked with air gems - orb lightning madness!
I am pleased to say though that, through a combination of using sermon of courage to get my heavy infantry to fight to the death, and mass archer fire plus some judicious smiting from my prophet, we were able to prevail. Having said that, of the 27 heavy infantry that went into the fight ... one survived. (The archers got a much better deal of it, not even one got wounded much less died.)
So I have made the surviving unit of heavy infantrymen into our royal guard, and deployed them back to the capital where they can spend their remaining years being feted for their bravery and fed peeled grapes by semi-naked female (or male - we are an open minded people!) admirers.
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October 15th, 2011, 09:14 PM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Cataclysm - Running
Haaa it s good to know there is still heroes in this world.
Long live to him.
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October 17th, 2011, 04:56 AM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
Is anyone else finding that their heavy infantry have a lifespan somewhat shorter than a fruit fly?
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October 17th, 2011, 02:35 PM
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Corporal
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Join Date: Apr 2011
Posts: 175
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Tiny Cataclysm - Running
Quote:
Originally Posted by jimbojones1971
Is anyone else finding that their heavy infantry have a lifespan somewhat shorter than a fruit fly?
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Which ones? Both the light infantry and heavy infantry are called heavy on the recruiting screen. I seem to have an acceptable attrition rate on the true heavies.
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October 18th, 2011, 03:29 PM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Cataclysm - Running
Why the hell my stupid lonely commander has to follow my cavalry and die ...
Why doesn't he stand peaceful at the rear of the field and wait the job to be done... ?
Aaaah damn bunglers...
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October 19th, 2011, 11:17 PM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
Quote:
Originally Posted by dojango
Quote:
Originally Posted by jimbojones1971
Is anyone else finding that their heavy infantry have a lifespan somewhat shorter than a fruit fly?
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Which ones? Both the light infantry and heavy infantry are called heavy on the recruiting screen. I seem to have an acceptable attrition rate on the true heavies.
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The "light" heavy infantry are just dead men walking. The other ones are doing OK, but I find that my typical battle ends with the few surviving heavies fleeing the field while my ranged guys mow down the enemy and win the day with contemptuous ease.
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October 20th, 2011, 02:19 PM
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Corporal
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Join Date: Apr 2011
Posts: 175
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Tiny Cataclysm - Running
Found a bugged site. Shambler City. Scout's honor, I won't recruit any of those free Wild Ettins (0 gold, 1 resource). If anyone else sees one of those sites, I guess we'll have to have a gentlemen's agreement not to take advantage?
It's not game-breaking, the units aren't mega-overpowered or anything, but they're free, which is probably not working as intended.
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