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  #21  
Old October 3rd, 2012, 04:54 AM

Admiral_Aorta Admiral_Aorta is offline
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Default Re: Mod Brainstorm-wishlist

its cool that you have ideas. i had an idea once. i remember it clearly.
Quote:
A LA Machaka (IW is coming out with the EA nation.
lol
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  #22  
Old October 3rd, 2012, 02:19 PM

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Default Re: Mod Brainstorm-wishlist

Quote:
Originally Posted by Theunderlord View Post
Here are some nation ideas/expansions


Another aquatic race (sharkmen,crabmen, The list goes on and on

You could make a race of crabpeople who live in the center of the Earth. They're too frail to fight humans directly, so they make an incredibly detailed strategy game that hooks everyone in. In time, they drive away the brightest 10% of the players, leaving the remaining 90% to share its ignorance, becoming steadily less intelligent (and overweight from too much gaming) until the community becomes too fat, stupid and lazy to prevent the crabpeople's rise to dominance. You could even call the game Dominance just for the sake of irony.
  #23  
Old October 3rd, 2012, 02:36 PM
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Default Re: Mod Brainstorm-wishlist

Quote:
Originally Posted by Theunderlord View Post
Here are some nation ideas/expansions

A "revival" of Jazzepi's Lodum mod (great concept, but no spritework)
A LA Machaka (IW is coming out with the EA nation.
Another aquatic race (sharkmen,crabmen, The list goes on and on
How about you put your money where your mouth is? Ideas are worthless.
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  #24  
Old October 3rd, 2012, 08:35 PM
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Default Re: Mod Brainstorm-wishlist

Quote:
Originally Posted by Theunderlord View Post
Here are some nation ideas/expansions

A "revival" of Jazzepi's Lodum mod (great concept, but no spritework)
A LA Machaka (IW is coming out with the EA nation.
Another aquatic race (sharkmen,crabmen, The list goes on and on
Hmmm an aquatic race that people will actually let into a game might be good. We could have a lot of discussion on that. Or maybe a separate thread for that. (luckily you are on this forum)

But I think most of the complaints about water nations is more about the map than the mod
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  #25  
Old October 3rd, 2012, 08:55 PM

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Default Re: Mod Brainstorm-wishlist

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Originally Posted by Gandalf Parker View Post
But I think most of the complaints about water nations is more about the map than the mod
Yes, maps are the problem. There are no good water-based maps out there.
  #26  
Old October 3rd, 2012, 09:05 PM
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Default Re: Mod Brainstorm-wishlist

There are some. But if a water naton entrenches itself then one of the only ways to get to it is by dominion. I feel that maps with smaller waterways is best to allow that. And it also allows units such as Admirals to function
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  #27  
Old October 3rd, 2012, 11:50 PM

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Default Re: Mod Brainstorm-wishlist

i had an idea for a water nation. then i actually made it into a mod!!! wow, what effort
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  #28  
Old October 3rd, 2012, 11:51 PM

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Default Re: Mod Brainstorm-wishlist

heres an idea: make a thread of ideas with no intent of actually ever doing anything. you'll be the coolest dude ever
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  #29  
Old October 4th, 2012, 06:50 AM
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Default Re: Mod Brainstorm-wishlist

Well, it isn't the ideas that bug me, it is the lack of work. Only one line isnt a good idea. It is just a random thought. I want to see results. [category:talkytalkproject]
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  #30  
Old October 4th, 2012, 08:41 AM
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Default Re: Mod Brainstorm-wishlist

Quote:
Originally Posted by Gandalf Parker View Post
Yes. Great for solo play but I had something abit different in mind for server games.
I don't think anyone has called you out on this comment yet, so here I go getting involved when I know I shouldn't. Your density is astounding. Unitgen is probably ok for SP, but is intended and actually works as an MP mod. There are several games running now with that mod and it has been a tremendous success. To dismiss this project in the way you do demonstrates the depth of the disconnect between you and all the creative people you have helped run off of this site.

Vets and regulars to this site will probably already have made up their minds, but new people should look at the invision site and compare the two. I continue to regularly check this site, but the other one has far more active and knowledgeable contributors, and is open to all. The banning from this site of many of those people created the need for that site, and has actually helped that site to become the better place for all things dominions, especially modders.

imho
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