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August 6th, 2007, 06:56 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Thanked 855 Times in 291 Posts
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Re: Vote
I don't mind the scorched earth thing in character, but I don't really like the game theory aspect of it. To my mind your god in a particular game shouldn't behave in a way reflecting the existence of other games. IMHO.
Also despite your scorched earth and 'one last stab in the eye' tendency I've had a habit of going right for you in MP games. This is largely coincidence - to be honest I think you'd be far better as an ally then an enemy - but also is influenced by the fact that (a) I'm scared of you and would rather have you out before you get too powerful (this was a major motivation in Alpaca, particularly since you were playing late-game-scary Pythium, and also twice as Niefelheim as I'm scared witless of Niefelheim), and (b) I also have a bit of Xietor's feeling that I don't want you to scorch too much earth so it's best if you never get too much in the first place.
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August 6th, 2007, 06:57 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Vote
I should add that that most of the reason for being scared of Pythium and Niefelheim came from the player rather than the nation - you should take that as a compliment.
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August 6th, 2007, 07:09 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Re: Vote
I don't see anything wrong with a scorched earth policy, A player can Pillage, tax and destroy to
gain money to fight to the bitter end, or gain money to give to an enemy of your enemy, or just to be annoying.
Any of which is viable. I don't think its a real deterrent though, it would just make me try to defeat them quicker. Possibly by enlisting more support and spreading the spoils, or paying off others to assist in the short term versus payback in the longterm.
I still think that when a player is defeated some portion of their treasury/stockpile should go to the victor. Or at least some sort of 1 time bonus in relation to the defeated players wealth/power. Would be very hard to implement because then more people would choose the "give everything to an enemy of my enemy" method. Or in the case of a gang up, who gets it?
For instance, I got attacked by two nations in the perpetuality game at the same time. They are currently out of the game and I'm going strong. I think there should be a reward for that ABOVE the now additional provinces/capital/income. Greedy I admit, but it was pretty anticlimactic to finally knock off MA Arco and not even get the bloody items his SCs were wearing when I killed em. AND you don't even get to see where they site-searched, so you have to re-search the provinces just in case (or at least I usually do).
I don't know, maybe a flat reward by equation, an event "you defeated xyz, plundered their treasury and gain:
gold = ((#players-#players remaining)/#players)*3000
gems = ((#players-#players remaining)/#players)*#turns played (of main gem type, or randomly split, or whatever)
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August 6th, 2007, 07:12 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
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Re: Vote
So far we have 3 for banning game ending spells:
1. Shinuyama
2. Atlantis
3. Mictlan
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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August 6th, 2007, 07:12 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Re: Vote
I'll also add that actions in one game shouldn't affect actions in another (although I'll still remember betrayal, even if thematic or RP'd so a bit of a hypocrite there)
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August 6th, 2007, 08:42 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
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Re: Vote
I vote to ban also.
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August 7th, 2007, 06:13 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
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Re: Vote
Curious that none of the astral races have voted.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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August 7th, 2007, 08:18 AM
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Private
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Join Date: Sep 2005
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Re: Vote
Quote:
DrPraetorious said:
I'd like Tyrant and (whoever was playing Arco, I forget) to comment on my scorched earth at the end. Does that dissuade people from attacking me in the future? Did I do enough damage that you even noticed?
Do you think it was sportsmanlike? I'm a bit of a game theory buff, see.
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GameExtremist did, now I am subbing for him. I only joined when you had your last army, so I can't really comment on how well it worked.
I found it interesting that when you attacked my capital. Since you didn't own the castle (or any other provnince), it removed you from the game. I guess it would have been better to attack one of the uncastled provinces instead...
Quote:
Xietor said:
Curious that none of the astral races have voted.
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Let me be the first, and the first to vote no. I've never played an astral race MP, I'd like to keep my options open. I think (possibly naively) that the remaining nations in the game could join together to overcome those spells, either by spamming globals, dispelling, etc.
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August 7th, 2007, 09:00 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
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Re: Vote
While war has constantly raged in the West, is there peace in the East? Why aren't you guys killing each other? Get with it.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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August 7th, 2007, 12:44 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Vote
"I've never played an astral race MP."
Way to paint a target on your back!
Good Luck.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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