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May 20th, 2007, 08:35 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Epic Heroes Mod MA game(finished)
I am hosting a MA game with the Epic Heroes Mod, Black Tome blessing fix, and the Worthy Heroes Mod on Llamabeast's Automated PBEM server. The purpose of this game is to test the Epic Heroes Mod for balance in a mp setting.
We will be using Battlemap, which has 250 provinces, 18 of which are sea. There will be a total of 12 players, with a max. of 2 water races. Each race will start with at least 4 provinces adjacent to their capital.
There are real mountains on the map, so you can build mountain castles. There is no waste. "Many Magic sites" are coded to provinces that have a volcano or the stone henge graphic.
The map has 12 set starting spots for the capitals. Llamabeast(who is not playing) will generate random starting positions for the 12 races.
The Players are:
1. Zoshan-Atlantis
2. Dr. P-Tien chi
3. Xietor-Shinuyama
4. Dragonninjaakira-Ctis
5. LoloMo-Agartha
6. Gameextremeist-Arcos.
7. jutetrea -Mictlan
8. Foodstamp-Vanheim
9. Horst F. Jens-Man
10 Sieger-R'lyeh(water races now closed).
11.Tuidjy -Pythium
12.Sir_Dr_D-Machaka
The most recent version of Epic Heroes Mod(1.4) can be downloaded here:
http://www.mediafire.com/?e99ud3xxhng
The map we will be using is here and it is called Battlemap.
I have used it in other mp games and it was favorably received.
http://www.mediafire.com/?3od1mm5ybdz
Turin just came out with Worthy Heroes 1.7, the link is here:
http://www.mediafire.com/?8wyds1tqlgg
Dr. P's Black Tome is here
http://www.mediafire.com/?emonmx1jxjw
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 20th, 2007, 08:51 PM
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Corporal
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Join Date: May 2007
Posts: 51
Thanks: 0
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Re: Epic Hero Mod MA game
I will join your game. umm I like large maps and games most the other stuff dont matter to me.
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May 20th, 2007, 08:55 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Epic Hero Mod MA game
The server will be able to handle as many players as you want Xietor.
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May 20th, 2007, 09:04 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Epic Hero Mod MA game
I'll play, as long as CB isn't used.
I'm agnostic about the old age mod, but would like to use the blessing hotfix.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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May 20th, 2007, 09:18 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Epic Hero Mod MA game
Blessing hot fix is fine, and i think it only applies to Ermor MA.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 20th, 2007, 09:22 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
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Re: Epic Hero Mod MA game
I want in.
old age is cool
vote for blessing hotfix
Not a big fan of CB, although 1.1 looks promising (haven't tried playing with it yet.
Emphatic yes for Epic/Worthy
I'd also like to propose random nations, I'm still relatively new with few nations I'm comfortable with but I think a random epic will give you as much feedback. From more of a blank slate perspective. On the other hand, If i'm experienced with the nation I'll be able to determine the difference/balance that much better. Not a ringing endorsement for random, but it might be more interesting!
Something to look at, but may change pretender strategy greatly is recuperating gods. All gods start with recuperation, means the gods already starting with recuperation are a bit overpriced. In terms of playability it prevents a lot of heartache though. Possibly too much to add, but wanted to throw it out there.
In the same vein, the mythology mod adds some cool spells and new pretenders with everything seeming balanced except the Pantokrator (havent tried new repriced version, older was a steal)
Dr. Have you made a mod for your Marveni/other nation spell effects? Haven't tried it yet, but followed it a bit and looked interesting.
Another weak suggestion if starting with a big map, 2-3 starting provinces, high magic sites (personal pref), renaming on, ambiguous on indy power.
I like mods
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May 20th, 2007, 10:21 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Epic Hero Mod MA game
My tentative thoughts:
1. I do not want to go wild with the mods, because I am trying to test Epic Heroes for balance. If we have too many mods, and Machaka cleans house, we will not know if it is because of the Immortal Assassin or some other mod.
2. For that reason, it may be better to not use the cb mod.
3. If we do use reduced old age mod, Machaka will have no old age issues and an immortal assassin!
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 20th, 2007, 10:29 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Epic Hero Mod MA game
I would like to join! I vote for epic heroes and worthy heroes mods. Neutral on other mods.
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May 20th, 2007, 10:36 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Epic Hero Mod MA game
Pretty much agree, but always like to throw the ideas out in the hopes that someday someone will start a mod crazy game
As much as I dislike the old age mechanic, it does instigate certain actions (GoH, chalice, certain pretenders, etc) which are currently part of the game and factored into strategic balance. (in general higher powered mages are old and problematic, younger are weaker and easier to manage). I'd love to have a no-old age mod in my current mid game.
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May 21st, 2007, 06:29 AM
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Sergeant
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Join Date: Feb 2007
Location: Newcastle, Australia
Posts: 246
Thanks: 12
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Re: Epic Hero Mod MA game
Count me in, sounds like a lotta fun!
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