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  #351  
Old October 17th, 2004, 01:51 PM

PrinzMegaherz PrinzMegaherz is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

I'm amazed.

There is an fully equipped tartarian in one of my provinces.

Hurray for N3 charm
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  #352  
Old October 17th, 2004, 02:13 PM

Thufir Thufir is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

Quote:
PrinzMegaherz said:
I'm amazed.

There is an fully equipped tartarian in one of my provinces.

Hurray for N3 charm
Good work - you have outdone me! I was proud to get a fully equipped bane lord
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  #353  
Old October 18th, 2004, 03:21 AM

Aku Aku is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

turn 73 is up!

The bane lord you charmed is of no consequence to me. If you look at the graphs I havent sustained any damage at all by just messing around. And my little hawks killed your wolves in one of the battles lol. The call of the winds is just something for me to do with my air gems to take empty provinces.

The tartarian that got charmed will probably be dead now from a ghost rider attack lol.

Oh and that GoH will go down. One by one all of your globals Abysia will go down. And yeah I am messing around with mindless undead but they are achieving what I want which is to ravage the land and pillage. I know I have to send in more than that to actually destroy your armies but I am in no rush since time is on my side. Who knows...maybe I will try for a dominion win lmfao.

Arco does deserve a lot of credit for sticking it out and trying to make a comeback.
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  #354  
Old October 18th, 2004, 03:26 AM

Aku Aku is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

bleh the Tartarian survived...I cant use ghost riders against it bec the fire shield kills them instantly lmfao. Oh and Ryleh you got hit by a ghost rider by accident. I dont know which province...my message report is a pain in the *** bec its way too long.

Abysia has lots its Mother Oak and Eternal Pyre.

Pangaea lost one of its counter attack armies of harpies and vine ogres lead by a pan.

This should be an interesting turn now that it looks like Abysia may be on the offensive now.
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  #355  
Old October 18th, 2004, 05:29 AM

deccan deccan is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

Wow, this thread is becoming a gripping read...
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  #356  
Old October 18th, 2004, 07:08 PM
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Boron Boron is offline
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Default Re: MP Game - Pandemonium (noob/int game) - runnin

Quote:
deccan said:
Wow, this thread is becoming a gripping read...
Yeah . Mictlan is atm lurkering and preparing but not involved in anything .
Well who can resent the Mictlan ppl this .
They are so busy with doing more and more cruel deeds to the poor virgins seen worthy enough to be sacrificed for the salvation of the evil Mictlan God . They seem to even enjoy it . Unfortunately though motivating them for warfare is under these paradisiac conditions ( expect for the poor blood slaves ) still impossible .

Especially the Mictlan priests have been affected by this laziness as well and thus our research is sucking .
Our potential opponents have such nice spells like Ghost riders , flames from the sky , Tartarian gate .... while the only remarkable Mictlan spell atm is wish .

The Mictlan warmachine is one of the slowest in the world . Awakened it is horrible though
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  #357  
Old October 19th, 2004, 03:10 AM

Thufir Thufir is offline
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Default Toasting Undead

Here's a few screen grabs from this turns major battle. Ermor attempted put a big time whup *** on poor old Abysia, but things, perhaps didn't quite work out as those Old Empire Ermorians had hoped. The battle progressed through 3 phases: a major Ghost Rider attack, a large battle in the movement phase, and then the storming of the castle (I won't bother to screen grab this Last, as it was rather anticlimatic).

The good guys: (well, I'm not sure if it's really fair to call Devils, Arch Devils, Father Illearth, Bane Lords and the like "good guys", but we like to think of ourselves as rather allright blokes )






Now, can you guess how many castings of Ghost Riders it takes to do this?

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File Type: jpg 304513-GhostRider.jpg (43.8 KB, 102 views)
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  #358  
Old October 19th, 2004, 03:25 AM

Thufir Thufir is offline
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Default Toasting Undead - Part 2

Now heres what we do to those there undead in our neck a' the woods (in case your lacking a 12 gauge shotgun, flame eruption works nicely ):

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File Type: jpg 304515-FlameEruption.jpg (42.8 KB, 112 views)
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  #359  
Old October 19th, 2004, 03:31 AM

Thufir Thufir is offline
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Default Toasting Undead - Part 3

Now, after we toasted and roasted entire truckloads worth of Ghost Riders, then Ermor moved onto their real attack. Check this out (and can you count how many Tartarians those crazy old Ermorians brought to the party?):




If there's anything more effective than Flame Eruption, it has to be Flame Storm:



And the impact:

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File Type: jpg 304519-FlameStormB.jpg (42.1 KB, 96 views)
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  #360  
Old October 19th, 2004, 03:45 AM

deccan deccan is offline
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Default Re: Toasting Undead - Part 3

Whow, nice pics, Thufir, thanks.

Don't keep us in suspense. Who won?
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