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April 21st, 2012, 11:55 PM
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Captain
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Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
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Re: Conceptual Balance Mod v1.92
Medallions of vengeance are now on the 'attack' line and can be used to cause a massive area of effect fire damage effect. not sure if its meant to be like that but it definitely seems broken. am i wrong? Its a construction zero item that has a five gem construction cost and it works even without the user dying now? or twice if the user does die?
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April 23rd, 2012, 12:19 AM
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Corporal
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Join Date: Jun 2007
Location: Atlanta
Posts: 155
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Conceptual Balance Mod v1.92
Is there a way to run only a part of CBM? I am a relatively noob player (coming back to the game after a couple years off). I want to correct the balance of the pretenders but leave the spells and units vanilla as I have a terrible time figuring out what spells and units are good without referring to the manual and with CBM it's all different.
Anyway I seem to recall the ability to download or use only the pretender part of CBM, but that was a number of patches and versions ago.
Thanks!
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April 23rd, 2012, 07:35 PM
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Second Lieutenant
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Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
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Re: Conceptual Balance Mod v1.92
Quote:
Originally Posted by Immaculate
Medallions of vengeance are now on the 'attack' line and can be used to cause a massive area of effect fire damage effect. not sure if its meant to be like that but it definitely seems broken. am i wrong? Its a construction zero item that has a five gem construction cost and it works even without the user dying now? or twice if the user does die?
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It is indeed meant to be like that. Do you have interesting tales of someone winning a game with it?
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April 23rd, 2012, 08:10 PM
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Captain
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Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
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Re: Conceptual Balance Mod v1.92
i am getting my *** kicked by it- seems very powerful for 5g and construction zero.
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April 23rd, 2012, 08:46 PM
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Second Lieutenant
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Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
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Re: Conceptual Balance Mod v1.92
Quote:
Originally Posted by Immaculate
i am getting my *** kicked by it- seems very powerful for 5g and construction zero.
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Could you give some actual details? What nation are you? Who is using them against you? With what commanders?
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April 24th, 2012, 06:41 AM
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First Lieutenant
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Join Date: Dec 2010
Posts: 624
Thanks: 34
Thanked 23 Times in 18 Posts
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Re: Conceptual Balance Mod v1.92
Yea I assume its harder to actually make decoys for it. If someone has fire resistant army + 2-3 commanders wielding it attacking from the back. 16 AP on a AOE-8 seems to be quite a lot. (a possible suggestion tune it down to 8AP(as much as flaming weapons iirc) instead of 16) this way its not gonna be an army killed just a chaff killer.
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April 24th, 2012, 08:58 AM
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Captain
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Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
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Re: Conceptual Balance Mod v1.92
A demonbred with one of these (available third turn???) can destroy almost any PD or initial expansion party. It is VERY hard to counter and VERY cheap. The problem i have especially is that it can be crafted without any research for only 5 gems. Its a great item but it should not be available so early or for so cheap.
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April 24th, 2012, 09:03 AM
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Captain
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Join Date: Mar 2010
Location: Budapest
Posts: 831
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Re: Conceptual Balance Mod v1.92
isnt it a suicide mission for the 270 gold cap-only demonbred?
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April 24th, 2012, 09:22 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
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Thanked 84 Times in 46 Posts
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Re: Conceptual Balance Mod v1.92
And how useful is it if you're not Abysia? Judging any single thing from a single point of view in Dominions is very wrong.
Spending 5 gems to (possibly) get a double explosion is not that great mind you, I'd go as far as saying it's a waist.
What would you say about LA Agartha Flame corpse constructs than? Those cost only 1 gem.
If the medallion is finally getting some use after being overlooked since it was introduced into the game than I say great.
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April 24th, 2012, 09:25 AM
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Captain
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Join Date: Mar 2010
Location: Budapest
Posts: 831
Thanks: 115
Thanked 8 Times in 8 Posts
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Re: Conceptual Balance Mod v1.92
actually its 260 gold, but the EA version is only 60.
now i have run some test, with the ma demonbred. without bless - according to my tests - and only equipped with a medallion he loses to 21 (independent) light infantry+heavy infantry nearly always. i didnt use any spells, but we are talking about early game, arent we? and he doesnt have much buffs to use with F2B2H2.
if i research a little to get to constr 2 and fire plate and helmet, then he becomes a little more succesful, about half the time he beats the 21 heavy inf+light inf. how are u (or ur opponent) doing ur thing?
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