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June 16th, 2004, 03:25 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Unit Names, IDs, and Graphics Available
I think we would get alot more people trying out modding if we had a collection at 64x64. I agree they wouldnt be the best but Id still like to have access to such a collection.
[ June 16, 2004, 02:40: Message edited by: Gandalf Parker ]
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 16th, 2004, 04:19 AM
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Second Lieutenant
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Join Date: Apr 2004
Location: Ohio
Posts: 402
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Re: Unit Names, IDs, and Graphics Available
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June 16th, 2004, 06:32 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Thanked 479 Times in 326 Posts
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Re: Unit Names, IDs, and Graphics Available
Great! Thanks.
If anyone wants to browse abit, or just snag one particular image, here they are
http://www.dom2minions.com/~minion/icons/
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 16th, 2004, 04:26 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Unit Names, IDs, and Graphics Available
All right, the Unit_ID file has finally been sent to the following people: Zen, Gandalf Parker, Cohen, Sunray and Maltrease.
Sunray is going to put it on his site, so you will be able to get it from there in a few days if you are not one of the people listed above.
Edi
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June 16th, 2004, 09:43 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
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Re: Unit Names, IDs, and Graphics Available
Quote:
Originally posted by Edi:
All right, the Unit_ID file has finally been sent to the following people: Zen, Gandalf Parker, Cohen, Sunray and Maltrease.
Sunray is going to put it on his site, so you will be able to get it from there in a few days if you are not one of the people listed above.
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Sniff! I feel left out ...
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June 17th, 2004, 01:17 AM
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Re: Unit Names, IDs, and Graphics Available
For people who are Gimpadepts. Can anyone tell me how to resize an Image in Gimp to a specific Pixel size. My limited experience makes it so the image just cuts it up instead of shrinking it down.
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June 17th, 2004, 10:21 AM
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Second Lieutenant
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Join Date: Apr 2001
Location: Modena, Italy
Posts: 412
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Re: Unit Names, IDs, and Graphics Available
Quote:
Originally posted by Zen:
For people who are Gimpadepts. Can anyone tell me how to resize an Image in Gimp to a specific Pixel size. My limited experience makes it so the image just cuts it up instead of shrinking it down.
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I'm not gimpadepte but (on Linux)
righ click on the image and select:
Image -> Scale Image
and than you have access to the menu with teh possibility to scale the image
good luck
Liga
PS. so many questions on image ... I think your mod project is running fast ... tha also means that your Spell Guide project is sleeping ?
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June 17th, 2004, 02:52 PM
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Re: Unit Names, IDs, and Graphics Available
I'm just waiting for it to be PDF'd. As soon as it gets ripped to high quality PDF then it will be ready for public consumption.
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June 17th, 2004, 05:08 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Unit Names, IDs, and Graphics Available
Was it made for view/reference? I thought we already had PDFs for that.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 17th, 2004, 05:11 PM
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Re: Unit Names, IDs, and Graphics Available
It was made for reference, in theme with my other QR's with icons and usable on any platform.
Right now what is waiting is the fixed Version of the MIQR (with edited Fire Brand). A new Version of the SCQR and the RQR. I have a very ugly, very hard to read Version of the Battlefield QR which is going to take a little more time to complete.
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