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  #31  
Old June 30th, 2009, 03:25 PM
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Default Re: Curse of Stones

That was very informative. I'll file the spell on the anti army counter then.

IIRC Demon and Angelic SCs are effected by the above factors but the easy MR check does limit this spell's usefulness vs. anything with decent MR - i.e. SCs.
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  #32  
Old July 2nd, 2009, 07:57 AM

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Default Re: Curse of Stones

That's understating it. mr negates easily means it will never land on anything mr 13+

It isn't like you can multi cast it either.
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  #33  
Old July 2nd, 2009, 05:05 PM

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Default Re: Curse of Stones

As Baalz said, you can cast it multiple times.

It has a battlefield-wide effect, but it is not a persistent BE so more than one mage can cast it (and one mage may cast it multiple times).

It also seems logical that magic-piercing items should work with it (as with any MR spell I think?), so one or two of those items can move that limit to 15+.
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  #34  
Old July 2nd, 2009, 06:15 PM
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Default Re: Curse of Stones

Thanks Fate, this thread had me confused! It's not a BE at all, it's a BF. Of course, once affected by the BF, the "Curse of Stones" attribute remains on the unit for the rest of the battle.

I ran with debug on, but it didn't show the MR checks, so unfortunately I couldn't easily tell if penetration items were working or not.
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