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June 24th, 2004, 10:26 PM
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Corporal
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Join Date: Apr 2004
Location: Denver, CO
Posts: 114
Thanks: 0
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Re: MP Game - Modded nations only
Hi Graeme,
Pls drop me from the game (JJ_Colorado). I was signed up for Devil's Lair and the upkeep becomes horrible especially with unrest being produced quickly in the capitol. I'm in enough games anyway.
Thank you, and hopefully someone will take Trollheim to fill that Abysia slot.
Regds,
John
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June 24th, 2004, 10:29 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: MP Game - Modded nations only
Here's the current player list. I'd still like to get a player for both Trollheim and Blood Arco. I'll get the mods that will be used sent out to everyone by Saturday anyways.
Graeme: Ermor/Thaumaturg
Cohen: Marignon/Knights of Light
Teraswaerto: Ulm/Hoburg Alliance SE
Skolem: Pythium/Lhynn
Cainehill: T'ien C'Hi/Ashikaga
1000yd_stare: Abysia/Trollheim
[ June 24, 2004, 22:00: Message edited by: Graeme Dice ]
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June 24th, 2004, 10:45 PM
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Corporal
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Join Date: Jan 2004
Location: washington dc
Posts: 60
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Re: MP Game - Modded nations only
Sign me up for the trollhiem in abysia. I take it that I can get the mod off the illwinter site, the TROLLS mod?
And what is the frequency of turns?
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June 24th, 2004, 10:47 PM
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Corporal
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Join Date: Jan 2004
Location: washington dc
Posts: 60
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Re: MP Game - Modded nations only
oh, and i'll tweak the description in the kami mod. You werent the one who mentioned something about the images, and in truth I can't remember now. But my experience with paint shop pro is quite limited.
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June 24th, 2004, 11:06 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: MP Game - Modded nations only
Quote:
Originally posted by 1000yd_stare:
Sign me up for the trollhiem in abysia. I take it that I can get the mod off the illwinter site, the TROLLS mod?
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That's correct.
Quote:
And what is the frequency of turns?
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48 hr quickhost.
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June 27th, 2004, 01:08 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: MP Game - Modded nations only
Okay. I've now made up a file that contains the mods that will be used in this game.
The players will be:
Graeme: Ermor/Thaumaturg
Cohen: Marignon/Knights of Light
Teraswaerto: Ulm/Hoburg Alliance SE
Skolem: Pythium/Lhynn
Cainehill: T'ien C'Hi/Ashikaga
1000yd_stare: Abysia/Trollheim
The file is available here:
Modded Nations Mods
And the server is at:
68.148.43.237 port 5555
Make sure that you have every one of the included mods enabled when you are creating your pretender.
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June 27th, 2004, 02:42 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: MP Game - Modded nations only
The link to the zip file (or the zip file itself) seems to be bad - neither of my browsers was able to download anything approximating a zip.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 27th, 2004, 03:27 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: MP Game - Modded nations only
I've replaced the file now, and it should work.
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June 27th, 2004, 02:43 PM
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Corporal
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Join Date: Jan 2004
Location: washington dc
Posts: 60
Thanks: 0
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Re: MP Game - Modded nations only
a small problem. I upload my pretender, and say controlled by me, but when I enter my password, it says wrong password, I see the 'flag' screen for a second, asks me my password again, and then dies.
Im trying to work it from my angle..
now I dont get the modded nations, and pythium is still not in there either.
[ June 27, 2004, 13:49: Message edited by: 1000yd_stare ]
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June 27th, 2004, 04:43 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: MP Game - Modded nations only
Oh bloody hell. I gave you guys the wrong port. You want port 11111. Port 5555 already has a game running on it.
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