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  #31  
Old May 20th, 2003, 01:00 AM
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General Woundwort General Woundwort is offline
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Default Re: The SEIV Code Reloaded - UPLOADED!

The New (and newly corrected) SEIV Code has arrived!

The SEIV Code

Please double-check this with your posted codes - there are a few (admittedly minor) changes in the final rendition.

G.W.

[ May 20, 2003, 09:49: Message edited by: General Woundwort ]
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  #32  
Old May 20th, 2003, 01:06 AM
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Default Re: The SEIV Code Reloaded - UPLOADED!

Erax: Yeah, L++ fits, but if you think you deserve it you can always award yourself L+++ or even L*, even if the descriptions don't fit exactly. This isn't an exact science, you know.

Or, you could just leave out the whole L question enayway, since it has been mostly superceded by Se.
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  #33  
Old May 20th, 2003, 02:35 AM

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Default Re: The SEIV Code Reloaded - UPLOADED!

here we go
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  #34  
Old May 20th, 2003, 05:35 AM
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Default Re: The SEIV Code Reloaded - UPLOADED!

You missed Ultimate Strategies Mod.

Should this have 2 or 3 *?

Rp***
His Most Feared and Exalted Imperial Excellency has begun referring to himself in the third person.

[ May 20, 2003, 04:40: Message edited by: Imperator Fyron ]
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  #35  
Old May 20th, 2003, 10:06 AM
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Default Re: The SEIV Code Reloaded - UPLOADED!

Fyron - it used to be Rp*3. Actually I think things like that ought to be included for the sake of backwards-compatibility.
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  #36  
Old May 20th, 2003, 10:41 AM
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Default Re: The SEIV Code Reloaded - UPLOADED!

Quote:
Originally posted by Imperator Fyron:
You missed Ultimate Strategies Mod.
Hmmm... OK, perhaps I did. But I had this thing posted for almost a week asking for comments and suggestions. Why did you wait until after I coded the bLasted thing to tell me?

OK, OK, I am not unreasonable. I'll add it in.

MpG Ultimate Strategies Mod

Looks like I have to fix the Rp*3 thing as well. We must make proper reference to His Most Feared and Exalted Imperial Excellency, musn't we?

[ May 20, 2003, 09:46: Message edited by: General Woundwort ]
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  #37  
Old May 20th, 2003, 10:52 AM
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Default Re: The SEIV Code Reloaded - UPLOADED!

The New (and newly corrected) SEIV Code has arrived!

The SEIV Code

This is the corrected Version.

I missed doing my Mediocrity turn this morning to get this done. If you guys keep me busy with this much more, you'll have to answer to Geoschmo...
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  #38  
Old May 20th, 2003, 11:43 AM
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Default Re: The SEIV Code Reloaded - UPLOADED!

Thanks General, I'll upload it tonight.

I've tidied up one or two typoes (from my text- I didn't find any in what you've written) and re-included the Sd and T questions for the sake of backwards compatibility, although they have now been relegated to the "legacy" section. I also re-included the "quick access" list at the top of the page.

[ May 20, 2003, 10:45: Message edited by: dogscoff ]
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  #39  
Old May 20th, 2003, 02:01 PM

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Default Re: The SEIV Code Reloaded - UPLOADED!

Is there really many people here crazy enough to decrypt this code ? I'm wondering...
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  #40  
Old May 20th, 2003, 02:19 PM
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Default Re: The SEIV Code Reloaded - UPLOADED!

Quote:
Originally posted by trooper:
Is there really many people here crazy enough to decrypt this code ? I'm wondering...
This is a rhetorical question, right?

If we're crazy enough to play this game...

crazy enough to make shipsets for it...

crazy enough to mod it...

why not Code it?

[ May 21, 2003, 00:37: Message edited by: General Woundwort ]
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