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  #31  
Old October 18th, 2002, 03:35 PM
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Default Re: Sheild Regen V?

One thing you guys are also assuming is massive fleet battles.

Try putting regenerators on your transports, minelayers, and your solo "ninja" ships that attack targets of opportunity behind enemy lines.

In a 1 on 1 combat, you can much more easily survive the 7-8 rounds nessesary.
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  #32  
Old October 18th, 2002, 10:27 PM
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Default Re: Sheild Regen V?

So the consensus is that massive fleet battles, and ships built for that purpose, need not waste space on shield regenerators, however, ships that will be engaging in covert ops/ operating in small fleets (5-10) and/or have a special mission that wouldn't bring them into big battles much, would benifit from sheild regenerators, now i have to go back to the drawing board, again.
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  #33  
Old October 18th, 2002, 10:50 PM
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Default Re: Sheild Regen V?

Also, support ships in big fleets might be a good platform for regenerators.

If you only expect a few ships or fighters to slip past your main force, regenerators will be effective.

Another good place to put regenerators would be on truly massive ships, such as BattleMoons.

Those can be expected to survive the nessesary turns even in large fleet battles, especially if it has escort battleships

[ October 18, 2002, 21:52: Message edited by: Suicide Junkie ]
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  #34  
Old October 19th, 2002, 12:19 AM

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Default Re: Sheild Regen V?

I can see your points. I have never said that the shield regens are something to rely heavy on, i just said it is a powerful tactical tool to not be considered useless. And remember, not all weapons hit, especialy if on max tech and training, plus the scattering and stealth armors.
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  #35  
Old October 19th, 2002, 06:45 AM
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Default Re: Sheild Regen V?

Taera, enough weapons still hit to destroy ships in 1 round.
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  #36  
Old October 19th, 2002, 08:43 AM

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Default Re: Sheild Regen V?

scissor-rock-paper
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  #37  
Old October 19th, 2002, 09:01 AM
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Default Re: Sheild Regen V?

It's rock-paper-scissors. And shield regenerators aren't in that process, cause they are too weak to be of use.
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  #38  
Old October 19th, 2002, 02:52 PM
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Default Re: Sheild Regen V?

Hows this?
Rock = Convoys
Paper = Large Fleet(s)
Scissors = Raider ships

Raiders beat huge fleets by avoiding combat, and striking the transports & planets of your empire. The large fleets can catch some, but not all.

Raiders make use of shield regenerators to boost defense strength in small skirmishes, making them immune to the firepower that can be expeced on transport vessels where escorting forces are light to none.

[ October 19, 2002, 13:55: Message edited by: Suicide Junkie ]
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  #39  
Old October 19th, 2002, 07:30 PM

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Default Re: Sheild Regen V?

Yes SJ. exactly. And Fyron, i got the point. i've never said that the shield regen would make you win so get off that they are useless for fleets.
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  #40  
Old October 19th, 2002, 09:16 PM
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Default Re: Sheild Regen V?

SJ, if you allow raiding fleets to enter your empire, you haven't defended yourself properly.

Taera, please choose your words more carefully in future Posts. That post could be viewed as the beginning of a flame. Everyone is entitled to their own opinions, and has the same rights to post them. If we disagree, that is perfectly fine. But, telling me to "get off that they are useless for fleets" is inappropriate.
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