.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

Reply
 
Thread Tools Display Modes
  #31  
Old March 3rd, 2005, 03:11 AM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Team Game Starting

There's a serious lack of maps with ~80 provinces ...

Aran : 107 provinces, 11 of these are under water
Chandrea - The Dunken Donut : 102 provinces, 17 are water
Albatha : 69 provinces, 13 of them seas
Brittain : 68 provinces
The Sundering: 61 provinces, 10 of these are under water
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #32  
Old March 3rd, 2005, 01:45 PM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Team Game Starting

Quote:
Arralen said:
There's a serious lack of maps with ~80 provinces ...

Aran : 107 provinces, 11 of these are under water
Chandrea - The Dunken Donut : 102 provinces, 17 are water
Albatha : 69 provinces, 13 of them seas
Brittain : 68 provinces
The Sundering: 61 provinces, 10 of these are under water
I would vote for the sundering, makes a nice change from Urgaia.
Reply With Quote
  #33  
Old March 3rd, 2005, 07:59 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Timing

No one has commented on my proposal for when this game will actually be played. If people really intend for this to be a blitz start, that is the most important piece of info to agree on. Should I take your silence as agreement?

Griffin responded to my PM. He does not have an irc client but gave me his email so hopefully we can get him up and running in time.

Hahahah, Q. Sundering with 6 people will be nuts! But I will play it if that is what people want. Sundering or Aran - either is fine with me.

As for teams, I would like to be on a team with msew. We play many games together and are frequently enemies so this will be a nice change. If someone else wants to be the third player on the team of me and msew then we will have a team division ready to go...


Quote:
Ironhawk said:
Timing:
Ok, I have a really important question: when are we playing on Sunday? So that people can know when to show up in irc. I would propose:

11:00am Pacific Time (PT)

Which works out to 2pm for east coast US and 8pm for Arralen (who is +1 GMT I believe?).

IRC:
Additionally, I have noted that everyone is posting regularly except for GriffinOfBuerring. I PM'd him yesterday to see if he had an irc client (i know everyone else does) but I havent heard back from him. As this is a team game, we can't handle 1 player deciding not to show up...

Maps:
Also, about maps: doesnt Aran only have 80 provs? 100 maybe? I cant check right now. How many does Sundering have?

Teaming:
I propose that we play a 3x3 team game. With only 2 teams, there will be no double-teaming, or waiting around clamming/fetishing for hundreds of turns. It will just be a straight up slugging match!
Reply With Quote
  #34  
Old March 3rd, 2005, 10:38 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Timing

Oh, thinking 'bout it .. Sundering wouldn't be so great..

I thought having a Blitz Start on Sunday 19:00 GMT was set from the beginning??

What "sites" setting will we use?
.. my choice of nation depends on it ..
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #35  
Old March 3rd, 2005, 10:49 PM

msew msew is offline
Corporal
 
Join Date: Jun 2004
Posts: 160
Thanks: 0
Thanked 0 Times in 0 Posts
msew is on a distinguished road
Default Re: Timing

Quote:
Ironhawk said:

As for teams, I would like to be on a team with msew. We play many games together and are frequently enemies so this will be a nice change. If someone else wants to be the third player on the team of me and msew then we will have a team division ready to go...


okie

one team is ironhawk + msew + ???????????


who wants to be on our team?


Then we can make nation choices before the game starts hehe
Reply With Quote
  #36  
Old March 3rd, 2005, 10:51 PM

msew msew is offline
Corporal
 
Join Date: Jun 2004
Posts: 160
Thanks: 0
Thanked 0 Times in 0 Posts
msew is on a distinguished road
Default Re: Timing

Quote:
Arralen said:
What "sites" setting will we use?
.. my choice of nation depends on it ..
70

nice high number for massive mega death spells and items and such.


Dom2 is supposed to be about war. Not building up for 50 turns and then chain summoning crap onto people's provinces.

WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR DEATH
Reply With Quote
  #37  
Old March 3rd, 2005, 11:01 PM

rabelais rabelais is offline
Second Lieutenant
 
Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
rabelais is on a distinguished road
Default Re: Timing

Quote:
msew said:


70

nice high number for massive mega death spells and items and such.


Dom2 is supposed to be about war. Not building up for 50 turns and then chain summoning crap onto people's provinces.

WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR DEATH
Not that I am opposed to the 70 site frequency, but doesn't having a high site percentage just hasten the time to the chain summoning extravaganza of which you spoke?

I'll be happy to be on Ironhawks and msew's team if they will have me, though I'm not sure I'm doing them huge favors by volunteering

Rabe
Reply With Quote
  #38  
Old March 4th, 2005, 03:32 AM

msew msew is offline
Corporal
 
Join Date: Jun 2004
Posts: 160
Thanks: 0
Thanked 0 Times in 0 Posts
msew is on a distinguished road
Default Re: Timing

Quote:
rabelais said:
Not that I am opposed to the 70 site frequency, but doesn't having a high site percentage just hasten the time to the chain summoning extravaganza of which you spoke?
Rabe
yes and no


-to get to chain summoning you need to have high research. which is why we have research set to high

-high gems means you are able to "splurge" on spells to attack with and make items. VS I need to save up my gems for chain summoning

-so certainly some dude can research and get gems for chain summoning. But his opponents are going to have a lot of gems to be able to just attack attack attack with. Without fear of "wasting" the gems in battle. Plenty more where those came from!


-no need to worry about: Should I spend 20 gems to make this item or should I save them for my summoning spell? MAKE THE ITEM! AND ATTACK!
Reply With Quote
  #39  
Old March 4th, 2005, 03:45 AM

msew msew is offline
Corporal
 
Join Date: Jun 2004
Posts: 160
Thanks: 0
Thanked 0 Times in 0 Posts
msew is on a distinguished road
Default Re: Timing

Quote:
rabelais said:
I'll be happy to be on Ironhawks and msew's team if they will have me, though I'm not sure I'm doing them huge favors by volunteering

Rabe
kk that works

teams are set above
Reply With Quote
  #40  
Old March 4th, 2005, 03:48 AM

msew msew is offline
Corporal
 
Join Date: Jun 2004
Posts: 160
Thanks: 0
Thanked 0 Times in 0 Posts
msew is on a distinguished road
Default Re: Timing

OK

mods / game version we are going to use:

Mods (all of the latest and greatest at the time of the game start)
GameVersion: 2.15
Items: N/A
Nations: N/A
PretenderGods: 2.0 http://www.techno-mage.com/~zen/conceptp2.zip
Scales: 1.2 http://www.techno-mage.com/~zen/conceptscale12.zip
Spells: 1.8 http://www.techno-mage.com/~zen/concepts18.zip
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:33 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.