|
|
|
 |
|

February 16th, 2004, 05:57 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: patch 2.08 is out
Quote:
Originally posted by Arryn:
On the same Windows machine?
Presuming that Dom doesn't write to the Windows registry in a fashion that precludes multiple copies in different directories, installing a 2.06 Version is an option. But I'm not going to go to that bother unless I know that (1.) IW isn't going to fix it today, and (2.) that I can have more than one Dom installed on the same XP machine.
EDIT: close examination of the XP registry shows that installing a second Version in a separate directory may break the ability to uninstall (or perhaps even to run) the first-installed copy. Until I get definite confirmation from someone that you can have two copies of Dom installed on the same XP machine, and that they both operate flawlessly, this is not something that I'll be doing.
|
1. We wont fix it today.
2. It is possible to have several Versions. Just rename one dom_206.exe or whatever you like. Be sure not to play the same game with different Versions though.
|

February 16th, 2004, 06:04 PM
|
Private
|
|
Join Date: Feb 2004
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: patch 2.08 is out
Some people are whining a little to much on this thread. Mistakes happen so get over it, this is the first game ive played in YEARS, maybe ever, where I have had responses from the game developers so I just want to say great job,great game and keep it coming.  Dont ruin our interaction with the devs by complaining. I want them to look forward to coming to the forum to post.
One thing though.....
I would like a few more Aran size maps though done in the same graphics like Aran(4-6 players). That map is just fabulous! It seems everyone just wants to see very small maps or huge maps.
BB
P.S: Go make all your friends buy this game, we want them to have plenty of money to do Dom III.
|

February 16th, 2004, 06:11 PM
|
 |
Major General
|
|
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: patch 2.08 is out
Quote:
Originally posted by Kristoffer O:
1. We wont fix it today.
|
Thanks for the warning. I appreciate it.
Quote:
2. It is possible to have several Versions. Just rename one dom_206.exe or whatever you like. Be sure not to play the same game with different Versions though.
|
Not quite that simple. I'll have to 'hack' the entries in the Windows Registry too, for the Version that is already installed before I install a second copy, else the second installation will overwrite the first's settings. (5 years experience as an installation engineer has taught me a lot about the Registry.) Even so, I may still have problems with the keys "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\Curr entVersion\Uninstall\Dominions2" and "HKEY_LOCAL_MACHINE\SOFTWARE\NSIS_dom2inst", since the key names are hard-coded and do not change based on user input during installation. Which, speaking from my experience, is bad installation programming practice.
|

February 16th, 2004, 06:15 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: patch 2.08 is out
Quote:
Originally posted by Buzzbomb:
Some people are whining a little to much on this thread. Mistakes happen so get over it, this is the first game ive played in YEARS, maybe ever, where I have had responses from the game developers so I just want to say great job,great game and keep it coming. Dont ruin our interaction with the devs by complaining. I want them to look forward to coming to the forum to post.
One thing though.....
I would like a few more Aran size maps though done in the same graphics like Aran(4-6 players). That map is just fabulous! It seems everyone just wants to see very small maps or huge maps.
BB
P.S: Go make all your friends buy this game, we want them to have plenty of money to do Dom III.
|
Thanks!
I do not think they are whining (at least not intentionally). I've heard lot worse.
|

February 16th, 2004, 06:20 PM
|
 |
Major General
|
|
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: patch 2.08 is out
Quote:
Originally posted by Buzzbomb:
Some people are whining a little to much on this thread.
|
No one has whined on this thread. Not even myself. When I whine, there's nothing subtle about it.
Quote:
this is the first game ive played in YEARS, maybe ever, where I have had responses from the game developers
|
You must not play many strategy games. I play a lot of them and the devs for all of them that I've played in the past 2 years hang out in their respective forums. IW, though, is the most responsive of any of them.
Quote:
Dont ruin our interaction with the devs by complaining.
|
No one's complaining, either. Even KRNVR's post on witch doctors -- which has not been replied to by anyone -- was a polite question.
[ February 16, 2004, 16:24: Message edited by: Arryn ]
|

February 16th, 2004, 06:23 PM
|
 |
General
|
|
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
|
|
Re: patch 2.08 is out
Quote:
Originally posted by KRNVR:
Why were the witchdoctors nerfed? And why was this listed under 'bugs'?
|
What happened to the Witchdoctors ?? Hopefully nothing hurt/weakened my units from Machaka !
[ February 16, 2004, 16:25: Message edited by: NTJedi ]
__________________
There can be only one.
|

February 16th, 2004, 06:25 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: patch 2.08 is out
Quote:
Originally posted by KRNVR:
Why were the witchdoctors nerfed? And why was this listed under 'bugs'?
|
Because huts make poor libraries and guys living in huts do not read books
It felt thematic.
|

February 16th, 2004, 06:27 PM
|
Major
|
|
Join Date: Sep 2003
Location: Oregon
Posts: 1,139
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: patch 2.08 is out
Quote:
Originally posted by Kristoffer O:
quote: Originally posted by Jasper:
Does this include Paralyze?
|
Yes. All spells with area 0 struck twice. Paralyze, Soul Slay, Nether darts, orb lightning, etc.
Area spells (fireball etc) were not affected by the bug.
Nether darts was particulary nasty. If a unit was hit and survived the first he got the feeble minded affliction and had less resistance when the twin strike got him. Yowch. Nether Darts is brutal enough by itself! I had thought it was a MR penetration issue, but this would have similar results.
What about the broken effects of Paralyze (ie that it Lasted forever)?
|

February 16th, 2004, 06:29 PM
|
 |
Major General
|
|
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
|
|
Re: patch 2.08 is out
As Kristoffer is talking about renaming the .exe, I wonder if he means that we would be able to run 2 or more different .exes from the same directory?
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
|

February 16th, 2004, 06:34 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: patch 2.08 is out
Paralyze (the spell) is supposed to Last 30-40 turns (more or less the entire battle). MindbLast paralyze 2-8 turns or so.
New spell modding tools are available. There is an example mind duel mod available.
I havn't tested the fixed paralyze much, but if it still bothers you research level, path level and fatigue can be altered with the modding tools. Duration cannot be modded.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|