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January 10th, 2009, 03:05 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: Dominions 3000 v0.76 - lets go MP
PS 2050 Hashmal (never seen that before as a base sprite for Pirians?) you can then alter sizes and colors a bit for different units.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 10th, 2009, 03:52 PM
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Lieutenant General
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Re: Dominions 3000 v0.76 - lets go MP
well the pretender will probably be low dominion yes.. more a SC type I think.. ala Ghostking.
I think they will have powerfull priests.. I don't see priests as a very powerfull thing for a nation unless they are very very blessable then having a H3 recruit will be a severe advantage.
As it is my intentions is to flavor them as anti demon.. so 1-2 H2-H3 spells for doing more than regular damage against demons. Holy summons would be a nice idea.. not for this nations though... why ARE angels astral anyway
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 10th, 2009, 06:14 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Thanked 39 Times in 31 Posts
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Re: Dominions 3000 v0.76 - lets go MP
yeah I'm busy on this nation.. has so much going for it (from my point of view
- I've been waiting for an undead nation in dom 3K (and the other one that might be it seems on hold.
- It's undead yet clearly different from ermor in several respects
- It has clear and defined abilities for all units (sort of like dragons. I'll try to make the things that aren't fixed as different between troops as I can) I like this coherence in a race myself though some might find a race a bit boring due to it.
- I can use sprites that exist in the game and I don't need to mod spaceforms (who is lazy)
Most important though.. since I've written the basic story of the race (even though it's only a few lines) down I can't stop thinking of it and I keep thinking "this is kewl" so I have to do this .
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 10th, 2009, 06:31 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Re: Dominions 3000 v0.76 - lets go MP
Be honest does this sound like the basis of a nice nation?
#name "Souls of Shiar"
#epithet "Shards of a dead world, seeds of a new religion."
#era 3
#brief "Remnants of a destroyed world have landed in a province the undead souls of the dead, blessed by a god and cursed by another, want to take over the galaxy creating an undead leadership over all life."
#descr "The people of Shiar had a long culture of ancestor worship next to the worship of their benign pretender, they had researched ways of easy communication with the souls of the dead, leaving the bodies resting. This benign death magic was widely practiced on Shiar and supervised by the clergy of their pretender to avoid evil use of necromancy. The world of Shiar was recently destroyed by demon invaders and their terrible pretender god. In the moment of destruction the pretender god of the Shiar, not strong enough to battle the demon pretender, tried to save his people by blessing them with eternal life using all his powers including his lifeforce. The demon pretender warped his spell and now the souls of the inhabitants of Shiar live on, undead. The spells also affected the dying pretender and he too was changed, now undead, and less benevolent. Shards of Shiar have fallen in a distant province and are now the centre of a new nation and religion. The new Shiar nation does not want to extriminate all life but want leadership of selected suitable undead souls over the unbalanced and often unthinking forms of life in the galaxy. They use their still powerfull death magic abilities in their old, but also in new ways."
#summary "Restless undead souls of inhabitants of Shiar are going to conquer the universe. An undead religious nation."
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 10th, 2009, 06:54 PM
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General
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Join Date: Oct 2007
Posts: 3,007
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Re: Dominions 3000 v0.76 - lets go MP
Darkwind: With the new version the pretender somehow got messed up, it now looks like unit number 0 (nothing) and has a maxage of 50.
Streamguns: I didn't actually say they were bad until I used them. I know they fire 5 shots per round, but they're still useless. 3ap damage versus say an average prot of 12 for infantry units in the mod, prot is reduced to 6 for its effective protection, you need a DRN roll of 4 to do 1 damage. In my case I had a bunch of them shooting at space trolls and failed to do almost any damage. On the other hand laserguns tear things apart and may be even a bit too strong. The only thing that would prevent me from hiring nothing but deep one soldiers is their complete lack of a melee weapon. If nothing else you can give them a melee attack with their gun. Make it have similar stats to a Combat Knive, but with one extra length.
Also, the sprnbr error is still there.
Aezeal: It's interesting, sort of a blend between t'ien ch'i, ermor, and amos' traveler's mod. I'm thinking if you make this nation it's going to need a nation to pair it against... one with ties to its tragic past
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January 10th, 2009, 07:46 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Thanked 39 Times in 31 Posts
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Re: Dominions 3000 v0.76 - lets go MP
hehe yeah I'm leaving that one open... a completely demon nation.. there are such things around.. might convert one . Then again demons totally do not appeal to me in anyway so I'll probably do Machaka sooner.
No one is stopping you from doing it though
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 10th, 2009, 09:15 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
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Thanked 8 Times in 8 Posts
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Re: Dominions 3000 v0.76 - lets go MP
Quote:
Originally Posted by Darkwind
Finally, anyone have any experiences with the hopefully less-buggy Neoclidia? I've attached yet another .dm, as before I was accidentally saving the .txt only to the .dm--when I made a new change, the old ones were overwritten.
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Tried it--no units, no province, nothing to do but die.
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January 10th, 2009, 09:30 PM
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General
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Join Date: Oct 2007
Posts: 3,007
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Thanked 206 Times in 159 Posts
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Re: Dominions 3000 v0.76 - lets go MP
I'm going to take a guess that you started in province 1? For some reason when I start there I don't start with any units. I think there's something wrong with the province commands for that province.
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January 11th, 2009, 03:59 AM
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General
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Join Date: Oct 2007
Posts: 3,007
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Thanked 206 Times in 159 Posts
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Re: Dominions 3000 v0.76 - lets go MP
Well, I know why you get space krakens called predator aliens now. Was working a bit on the map and I realized that I had the answer in my documentation.
--- pop type 86 - PREDATOR ALIENS
#copystats 2716
#name "Predator Alien"
#copystats 2717
#name "Predator Alien Queen"
--- NO TYPE, ASSORTED SPACE MONSTERS
#newmonster 2715
#name "Ancient Space Kraken"
#newmonster 2716
#name "Space Kraken"
#newmonster 2703
#name "Space Eel"
Pop Type 86 pulled directly from the dom3k mod, copied and shortened in form to be easier for me to manage.
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January 11th, 2009, 09:20 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Thanked 39 Times in 31 Posts
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Re: Dominions 3000 v0.76 - lets go MP
I saw it again when looking at the all view map yesterday.. but I couldn't figure out what was wrong with it since the name and the stats seemed to be correct
I've now changed the copystats numbers in poptype 86 (both 1 higher) so I think that should do it.
THanks for your solution and again much thanks for your help (=all the work) on the map.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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