.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old June 21st, 2022, 11:42 PM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: Scenario reviews

Scenario #388 Enjoying it very much
Difficulty: Easy/medium
Size: Small
Time: Short
Playable from either side: yes: Easy as player 2
Enjoyability: 3.5
Reply With Quote
The Following User Says Thank You to RetLT For This Useful Post:
  #2  
Old June 23rd, 2022, 08:41 PM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: Scenario reviews

Scenario #389 Hedgerow slugfest
Difficulty: Medium
Size: Large
Time: Long
Playable from either side: No: AI charges hedgerows, bunkers, and mines.
Enjoyability: 4
Reply With Quote
The Following User Says Thank You to RetLT For This Useful Post:
  #3  
Old June 25th, 2022, 01:46 AM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: Scenario reviews

Scenario #390 Worthy of a legend
Difficulty: Hard
Size: Large
Time: Long
Playable from either side: Yes: easy/medium as player 2
Enjoyability: 4
Reply With Quote
  #4  
Old June 29th, 2022, 02:23 AM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: Scenario reviews

Scenario #391 Taukkyan Roadblock
Difficulty: Easy/Medium
Size: Large
Time: Long
Playable from either side: Yes: Medium as player 2
Enjoyability: 4
Reply With Quote
The Following User Says Thank You to RetLT For This Useful Post:
  #5  
Old June 29th, 2022, 03:58 AM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: Scenario reviews

Scenario #392 Duel at Duczki
Difficulty: Medium
Size: Medium
Time: Medium
Playable from either side: No: AI ignores v hexes and heads for right board edge
Enjoyability: 4
Reply With Quote
The Following User Says Thank You to RetLT For This Useful Post:
  #6  
Old June 29th, 2022, 08:24 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,488
Thanks: 3,957
Thanked 5,691 Times in 2,811 Posts
DRG will become famous soon enough
Default Re: Scenario reviews

Quote:
Originally Posted by RetLT View Post
Scenario #392 Duel at Duczki
Difficulty: Medium
Size: Medium
Time: Medium
Playable from either side: No: AI ignores v hexes and heads for right board edge
Enjoyability: 4


Something very odd must have happened at your end. I tried this with AI vs AI and with the Russians as the AI and Germans Human and in both cases, the Russians went for the V hexes

Attached Images
 
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #7  
Old June 30th, 2022, 01:52 AM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: Scenario reviews

The AI took the v hexes but kept moving to the right side of the map instead of holding the v hexes.
Reply With Quote
  #8  
Old June 30th, 2022, 05:13 AM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 464
Thanked 1,896 Times in 1,234 Posts
Mobhack is on a distinguished road
Default Re: Scenario reviews

Quote:
Originally Posted by RetLT View Post
The AI took the v hexes but kept moving to the right side of the map instead of holding the v hexes.
The AI has no concept of holding V-hexes. So if it has taken all of them it simply advances onwards and tries to kill any remaining troops it finds (e.g. your artillery park).
Reply With Quote
The Following 2 Users Say Thank You to Mobhack For This Useful Post:
  #9  
Old July 2nd, 2022, 09:25 PM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 464
Thanked 1,896 Times in 1,234 Posts
Mobhack is on a distinguished road
Default Re: Scenario reviews

Quote:
Originally Posted by Mobhack View Post
Quote:
Originally Posted by RetLT View Post
The AI took the v hexes but kept moving to the right side of the map instead of holding the v hexes.
The AI has no concept of holding V-hexes. So if it has taken all of them it simply advances onwards and tries to kill any remaining troops it finds (e.g. your artillery park).
SP III did have some code to protect the V-hex cluster. It basically marched nearby infantry to the taken V-hexes, while vehicles still stormed ever-onwards.

That meant that if you let the AI take the clusters and waited a couple of turns before plastering them with artillery that you would have a field day killing the AI's grunts...
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post:
  #10  
Old June 30th, 2022, 01:54 AM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: Scenario reviews

Scenario #393 The walls breached
Difficulty: Medium/hard
Size: Medium/large
Time: Medium/long
Playable from either side: No: AI leaves cover and tries to take Japanese held v hexes too soon.
Enjoyability: 4.5
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:05 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.