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March 14th, 2007, 07:19 PM
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General
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Join Date: Sep 2003
Posts: 3,205
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Re: OT: Cyber Nation
Tyyria offers $3000 and 175 soldiers to our attacked ally.
My happiness rating is sitting at 19.30, even with my tax rate at 23%.
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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March 14th, 2007, 07:19 PM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
Posts: 2,297
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Re: OT: Cyber Nation
I have very happy, but that's a bit off since I have too strong of a military, and at defcon 1.
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March 14th, 2007, 07:20 PM
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Sergeant
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Join Date: Jan 2007
Posts: 323
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Re: OT: Cyber Nation
Wow, the highest I've seen is 19.1. Right now I'm at about 17.1
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March 14th, 2007, 08:00 PM
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Second Lieutenant
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Join Date: Sep 2006
Posts: 482
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Re: OT: Cyber Nation
I've been over 20. But Im lower now.
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March 14th, 2007, 08:26 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
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Re: OT: Cyber Nation
I've been as high as 24 but I keep getting deserted by trading partners. People keep moving to other alliances and costing me nice trade advantages, and I'm getting ticked off.
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March 14th, 2007, 08:52 PM
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Captain
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Join Date: Apr 2003
Location: Burnaby
Posts: 995
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Re: OT: Cyber Nation
Damn, my happiness is 12.5. Still, that's enough for my people to adore me, so it'll do for now.
__________________
Suction feet are not to be trifled with!
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March 14th, 2007, 09:10 PM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
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Re: OT: Cyber Nation
Once upon a time I was 23.21. Now it's down to 18.21, because of lost trades (one cancellation, one because of inactive account deletion).
Also, you might be interested to know that without any other modifiers, a +1 happiness is the same as +$2 citizen income. Which is the same as a $0.56/citizen tax boost at 28% taxation.
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
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March 14th, 2007, 09:19 PM
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Sergeant
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Join Date: Jan 2007
Posts: 323
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Re: OT: Cyber Nation
Nice, so has anyone figured out the "optimal" tax rate?
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March 14th, 2007, 09:21 PM
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Corporal
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Join Date: Nov 2000
Posts: 124
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Re: OT: Cyber Nation
Happiness is relative, you can't look at someone's high number and think you're lacking. It's a function of how large you are, ie. how much tech you have and what improvements you have (stadiums give you a big +3). The older nations with many improvements and high tech are achieving happiness in 60+ range. If you compare 3 week old nations with 3 week old nations or better yet 500 NS to 500 NS, you're more in the ballpark of how you're doing. I could make my happiness even higher if I lowered my Tax Rate from 28% (which is -7 happiness for me) but I wouldn't make as much money. And that my friends is where it's really at. Happiness is only part of the formula. People tend to focus too heavily on happiness level to the exclusion of making the most money possible.
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March 14th, 2007, 09:26 PM
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Sergeant
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Join Date: Jan 2007
Posts: 323
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Re: OT: Cyber Nation
I know that Happiness factors into making money, which is why I was asking.
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