.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #451  
Old May 23rd, 2007, 11:35 AM
Hellboy's Avatar

Hellboy Hellboy is offline
Second Lieutenant
 
Join Date: Jul 2004
Posts: 449
Thanks: 0
Thanked 0 Times in 0 Posts
Hellboy is on a distinguished road
Default Re: Bloodninja

Quote:
Foodstamp said:
My position is pretty hopeless. Once the game hosts again, I am going to set myself to AI rather than give someone a position that is on it's deathbed.

Thanks for the game, was a lot of fun. I made several mistakes including making too many friends too early and having no end game strategy. In retrospect, I don't really like Kailasa at all and I probably won't be playing them again for a while.
More than reasonable, Foodstamp.

You certainly dished out a lot of damage on the way down and gave me more than one surprise in circumstances where you were clearly outgunned. FWIW, although I am certainly no Dom3 expert, I agree that you had too many friends in the early game. In any game like Dom3 I like to look for one good friend, and one good enemy (in the early game, especially). It looked to me like you lacked good enemies.

Obvious candidates for your enemy would've been T'ien Ch'i, or Marverni, I guess. Had you attacked me while Mictlan was attacking you certainly would've destroyed me, even had you abided by the 3 turn NAP. But you probably knew that already, so as I said take it FWIW.

Thanks for the game!
Reply With Quote
  #452  
Old May 25th, 2007, 01:33 PM
Sandman's Avatar

Sandman Sandman is offline
Second Lieutenant
 
Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
Sandman is on a distinguished road
Default Re: Bloodninja

This game's been dead for over a week... declare a draw?
Reply With Quote
  #453  
Old May 25th, 2007, 02:20 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: Bloodninja

Quote:
Sandman said:
This game's been dead for over a week... declare a draw?
Well, to be fair, I would say a Helheim win...unless you have a plan so cunning, you could pin a tail on it and call it a weasel.
Reply With Quote
  #454  
Old May 25th, 2007, 02:39 PM
Jazzepi's Avatar

Jazzepi Jazzepi is offline
Major General
 
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
Jazzepi is on a distinguished road
Default Re: Bloodninja

Again, I need to withdraw from this game. I've lost all interest in it because of the complete lack of hosting, and the fact that Abysia just hosed my main army.

Jazzepi
Reply With Quote
  #455  
Old May 25th, 2007, 03:23 PM
Sandman's Avatar

Sandman Sandman is offline
Second Lieutenant
 
Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
Sandman is on a distinguished road
Default Re: Bloodninja

It was a good war though. I thought I was finished when I lost all my ground troops just after taking the fort in Riftwood. And when all those fireproof Jarls showed up. And when you were bearing down on my secondary fortress with Rain of Toads and Wolven Winter.
Reply With Quote
  #456  
Old May 25th, 2007, 03:38 PM
Jazzepi's Avatar

Jazzepi Jazzepi is offline
Major General
 
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
Jazzepi is on a distinguished road
Default Re: Bloodninja

I had no idea you could cast a battlefield wide AoE spell. I definitely would have rolled you if you hadn't upgraded to that. I didn't see it last time we fought! I had skeleton spamming + about 20 bottled water elementals.

I think I could have done much better if I had realized what was going on with my capital. I didn't understand that 100+ unrest meant I couldn't produce at all. I spent maybe 10 turns with my capital's income and production at nearly zero. After some trading, I was able to empower + equip one of the crone looking guys to cast astral dome.

I also had a really hard time dealing with the raiding until I started to equip my jarls. Those guys are really nasty. I probably should have given them the stealth hearts, and sent them into your back lines to raid.

And I didn't think about the rain of toads until it was a little too late.

Also, after the first major fight, all my huge sacred giants disappeared. I have *zero* idea what happened to them. I was just checking through my troops, and couldn't find any.

How bad was the rain of toads for you? I was checking your commanders for disease every time I got a chance.

Jazzepi
Reply With Quote
  #457  
Old May 25th, 2007, 03:39 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Bloodninja

Quote:
Meglobob said:
Quote:
Sandman said:
This game's been dead for over a week... declare a draw?
Well, to be fair, I would say a Helheim win...unless you have a plan so cunning, you could pin a tail on it and call it a weasel.
Indeed, I second declaring Hellheim - Amhazair the winner. He's in control of about 1/3rd of the map, has an absurd amount of heavy hitters and I've got a pretty darn good gage of every other power (with the possible exception of Abyssia), and I'm pretty sure everybody else working together in complete harmony at this point could not stop Helheim with the support of Atlantis.

GG guys!
Reply With Quote
  #458  
Old May 25th, 2007, 03:45 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Bloodninja

Quote:
Jazzepi said:

How bad was the rain of toads for you? I was checking your commanders for disease every time I got a chance.

Jazzepi
Rain of Toads is not terribly effective at spreading disease (I think it's like 2% chance per casting per commander), but that's just a bonus feature, it's *real* effective at increasing unrest - which it seems you have noted the effectiveness of. It's really, really good if you get it early - before your opponent has domes and has just a few castles you can pretty much shut down their entire ability to recruit troops. It increases unrest by 40, so if you cast it three times at once - no more recruiting from that castle! Cast it once more per turn and that castle is completely shut down for good unless your opponent patrols (which is going to be difficult and will rapidly kill their population).
Reply With Quote
  #459  
Old May 25th, 2007, 03:49 PM
Jazzepi's Avatar

Jazzepi Jazzepi is offline
Major General
 
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
Jazzepi is on a distinguished road
Default Re: Bloodninja

Quote:
Baalz said:
Quote:
Jazzepi said:

How bad was the rain of toads for you? I was checking your commanders for disease every time I got a chance.

Jazzepi
Rain of Toads is not terribly effective at spreading disease (I think it's like 2% chance per casting per commander), but that's just a bonus feature, it's *real* effective at increasing unrest - which it seems you have noted the effectiveness of. It's really, really good if you get it early - before your opponent has domes and has just a few castles you can pretty much shut down their entire ability to recruit troops. It increases unrest by 40, so if you cast it three times at once - no more recruiting from that castle! Cast it once more per turn and that castle is completely shut down for good unless your opponent patrols (which is going to be difficult and will rapidly kill their population).
Actually my understanding was that it's 2% of each and every solider in the entire army, not just commanders. I figured if I cast it 2x every turn on his army, and I kept a fighting retreat while pushing what jarls I had left into his undefended territory, I could wear it down to the point where I could counter attack once most of his commanders and soldiers were limping along.

Honestly, I had no idea what I was doing the entire game. And I was *hugely* disappointed by the ice demons that everyone was telling me to summon. They... felt really ineffective.

Jazzepi
Reply With Quote
  #460  
Old May 25th, 2007, 04:02 PM
Sandman's Avatar

Sandman Sandman is offline
Second Lieutenant
 
Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
Sandman is on a distinguished road
Default Re: Bloodninja

Re: Rain of Toads

T'was annoying, but my troops had a lot of hitpoints and short life expectancies, so it wasn't that bad. The manual says a 5% chance of disease, but it seemed like a *lot* more than that. I wonder if it skips over diseased troops...

Re: Frost Fiends

Yep, as a mass summon, they're not at all efficient. I'd have gone for the Ice Devils and tried to get more blood bling as well.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:29 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.