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  #41  
Old November 6th, 2004, 07:01 PM

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Default Re: Faerun Test Mod - 17 player modded game recrui

I have 2.14 patch installed.
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  #42  
Old November 6th, 2004, 08:11 PM
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Default Re: Faerun Test Mod - 17 player modded game recrui

much as i do want to play the faerum map, i have finally noticed that this is on the large Version w/ very difficult research and w/ an untested and, as far as i can tell, undocumented scales mod. this'll be too much for me, so I have to, unhappily, bow out.
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  #43  
Old November 7th, 2004, 09:12 PM
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Default Re: Faerun Test Mod - 17 player modded game recrui

Alright so The Panther is in as Atlantis? If all pretenders are uploaded I will kick it off tonight.

*Edit* and I see they are not so I suppose, pending that, we shall wait.
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  #44  
Old November 7th, 2004, 09:38 PM

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Default Re: Faerun Test Mod - 17 player modded game recrui

Since it apears no one can help me load the mod, I am out.
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  #45  
Old November 7th, 2004, 09:40 PM
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Default Re: Faerun Test Mod - 17 player modded game recrui

soapy - i don't think the game is full. you should re-edit the title.

at least from this thread, Mictlan is still available. as well, legacyspy can't get the mods enabled on his mac, so caelum is "up in the air" (). To me, this looks like graeme is still in for machaka, and the panther will likely have a choice between atlantis, mictlan, and caelum, and there will still be two open slots.
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  #46  
Old November 7th, 2004, 10:33 PM

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Default Re: Faerun Test Mod - 17 player modded game recrui

I will take Atlantis. I am right now working on a pretender, and will be uploaded before bed tonight.
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  #47  
Old November 7th, 2004, 11:26 PM
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Default Re: Faerun Test Mod - 17 player modded game recrui


Legacyspy - I'd suggest you start a new topic with a title like "Loading Mods on the Macintosh???". I've seen other people mention in threads like this that they were having problems, but no one seems to have _ever_ bothered to actually post where the developers and other macintosh Users would see it.
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  #48  
Old November 8th, 2004, 11:24 AM
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Default Re: Faerun Test Mod - 17 player modded game recrui

Assuming Legacyspy can resolve his *shudder* Mac problems ( ) we can probably start the server tonight...
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  #49  
Old November 9th, 2004, 01:07 PM
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Default Re: Faerun Test Mod - 17 player modded game recrui

Still waiting for the Last few pretenders.

BTW it has been proposed that we run 24H Fixed, due to the number of people involved.

Any serious objections?
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  #50  
Old November 9th, 2004, 03:36 PM
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Default Re: Faerun Test Mod - 17 player modded game recrui

you guys are still missing two nations, but i guess you don't seem much concerned. The loss of mictlan will give a serious boost to huzurdaddi's c'tis, however. And given the number of Qt3 players who've been roped into this game, I feel confident predicting a massive c'tisian empire.

good luck w/ all that
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