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  #41  
Old June 20th, 2004, 05:21 PM

Mark the Merciful
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

OK, Ulm is up.
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  #42  
Old June 20th, 2004, 06:20 PM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Mark me down for Marignon.

And what's the command line switch to make a shortcut that immediately connects to a given server IP/Port?
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  #43  
Old June 20th, 2004, 06:59 PM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Quote:
Originally posted by undead dolphin hacker:
Mark me down for Marignon.

And what's the command line switch to make a shortcut that immediately connects to a given server IP/Port?
Using Windows, I create a Dom2 shortcut and edit the properties as follows. For this game:

"C:\Program Files\dominions2\dom2.exe" --tcpclient --ipadr kludgemush.com --port 10297
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  #44  
Old June 20th, 2004, 07:22 PM
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undead dolphin hacker undead dolphin hacker is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Quote:
Originally posted by Reverend Zombie:
quote:
Originally posted by undead dolphin hacker:
Mark me down for Marignon.

And what's the command line switch to make a shortcut that immediately connects to a given server IP/Port?
Using Windows, I create a Dom2 shortcut and edit the properties as follows. For this game:

"C:\Program Files\dominions2\dom2.exe" --tcpclient --ipadr kludgemush.com --port 10297

Danke.
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  #45  
Old June 21st, 2004, 01:05 AM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Cool, so we might get it going already on monday, but probably not before 12.00h UTC to avoid stale turns for everyone...
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  #46  
Old June 21st, 2004, 04:17 AM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Eight pretenders uploaded - looks like we can start it Monday, eh? And there was much rejoicing.
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  #47  
Old June 21st, 2004, 05:13 AM

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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Okay, the game has been started. Currently the timer is disengaged.

The system time, as of now, according to date -u, is "Mon Jun 21 04:10:52 UTC 2004". I have no idea whether this is correct or not, as I have no idea what time it is now HERE, let alone what time it is where the server is, not that I know where the server is physically situated, so I'm just gonna go with that. If this time is wrong....well, somebody had better complain fast.

I will engage the timer and set it to begin sometime after 1200 UTC by the system clock.
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  #48  
Old June 21st, 2004, 05:36 AM

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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Ok, so can someone who followed all of the Posts and arguments (?) below update the rest of us on when exactly the game is gonna be hosting? :-)

Thanks!
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  #49  
Old June 21st, 2004, 06:12 AM

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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Weren't we starting with 4 provinces ?

- Kel
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  #50  
Old June 21st, 2004, 06:33 AM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Quote:
Originally posted by Kel:
Weren't we starting with 4 provinces ?

- Kel
That was the plan, yes. Not sure it's worth restarting to get 4 provinces now though - probably take a full day or more to get everyone to upload a pretender to a corrected game.
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