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June 20th, 2004, 05:21 PM
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
OK, Ulm is up.
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June 20th, 2004, 06:20 PM
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Private
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Join Date: Jan 2004
Location: The lurking depths...
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Mark me down for Marignon.
And what's the command line switch to make a shortcut that immediately connects to a given server IP/Port?
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Why hello there.
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June 20th, 2004, 06:59 PM
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Lieutenant Colonel
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Join Date: Feb 2004
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Quote:
Originally posted by undead dolphin hacker:
Mark me down for Marignon.
And what's the command line switch to make a shortcut that immediately connects to a given server IP/Port?
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Using Windows, I create a Dom2 shortcut and edit the properties as follows. For this game:
"C:\Program Files\dominions2\dom2.exe" --tcpclient --ipadr kludgemush.com --port 10297
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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June 20th, 2004, 07:22 PM
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Private
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Join Date: Jan 2004
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Quote:
Originally posted by Reverend Zombie:
quote: Originally posted by undead dolphin hacker:
Mark me down for Marignon.
And what's the command line switch to make a shortcut that immediately connects to a given server IP/Port?
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Using Windows, I create a Dom2 shortcut and edit the properties as follows. For this game:
"C:\Program Files\dominions2\dom2.exe" --tcpclient --ipadr kludgemush.com --port 10297 Danke.
__________________
Why hello there.
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June 21st, 2004, 01:05 AM
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Captain
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Join Date: Feb 2004
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Cool, so we might get it going already on monday, but probably not before 12.00h UTC to avoid stale turns for everyone...
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June 21st, 2004, 04:17 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Eight pretenders uploaded - looks like we can start it Monday, eh? And there was much rejoicing.
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Wormwood and wine, and the bitter taste of ashes.
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June 21st, 2004, 05:13 AM
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Major General
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Okay, the game has been started. Currently the timer is disengaged.
The system time, as of now, according to date -u, is "Mon Jun 21 04:10:52 UTC 2004". I have no idea whether this is correct or not, as I have no idea what time it is now HERE, let alone what time it is where the server is, not that I know where the server is physically situated, so I'm just gonna go with that. If this time is wrong....well, somebody had better complain fast.
I will engage the timer and set it to begin sometime after 1200 UTC by the system clock.
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June 21st, 2004, 05:36 AM
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Corporal
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Ok, so can someone who followed all of the Posts and arguments (?) below update the rest of us on when exactly the game is gonna be hosting? :-)
Thanks!
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June 21st, 2004, 06:12 AM
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Sergeant
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Weren't we starting with 4 provinces ?
- Kel
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June 21st, 2004, 06:33 AM
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Lieutenant General
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Quote:
Originally posted by Kel:
Weren't we starting with 4 provinces ?
- Kel
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That was the plan, yes. Not sure it's worth restarting to get 4 provinces now though - probably take a full day or more to get everyone to upload a pretender to a corrected game.
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Wormwood and wine, and the bitter taste of ashes.
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