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View Poll Results: What is your stance on balance mods?
I am content with balance as it stands. 9 12.33%
I think there are balance issues, but balance mods are just to much of a hassle 10 13.70%
I think there are balance issues, but I just haven't gotten around to trying conceptual balance mods. 14 19.18%
I think there are balance issues, but conceptual balance mods don't document changes well enough. 9 12.33%
I think there are balance issues, but conceptual balance mods makes specific changes that outweigh any improvements 12 16.44%
I think they are balance issues, and I play with conceptual balance mods when I can to partially alleviate them. 19 26.03%
Voters: 73. You may not vote on this poll

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  #41  
Old December 16th, 2007, 03:07 PM
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Default Re: Balance opinions

Quote:
Morkilus said:I was initially turned off by the MA Ermor priest nerf, but I realized once the "huge army of skeletal cavalry" strategy was better than, well... anything else, I couldn't agree more with it. It is instinctual to hate nerfs.
Lowering MA Ermors priest levels really hurts the nation.

A better solution would perhaps be to reduce the number of undead horseman reanimated from 5 (currently I think for a lvl3 priest), to 2 or 3 if this is possible.
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  #42  
Old December 16th, 2007, 03:21 PM
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Default Re: Balance opinions

I'm almost certain reanimation isn't moddable, and that would affect the other reanimating nations as well if you could do it. Yeah, it kinda sucks, but I've tried it and Ermor seems to work on the same level as they did in Dom2. With recruitable Shadow Vestals, you could hardly call them weak.
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  #43  
Old December 16th, 2007, 03:25 PM
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Default Re: Balance opinions

Using a #makemonster "Longdead Horseman" for unholy priests may do the trick if needed (don't have an opinion on this). They simply would have to use "summon allies" instead of "reanimation" for them.

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  #44  
Old December 16th, 2007, 03:46 PM
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Default Re: Balance opinions

That would work, but this is one of the other nerfs with which I simply disagree - I've never found the undead horsemen to be so overpowering that it needed nerfing.

Now, MA Ermor *can* use those undead horsemen to propogate an already strong position - if you can get away with losing the research.

But there are lots of nations that can exploit early strength in a similar way.
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  #45  
Old December 16th, 2007, 04:04 PM
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Default Re: Balance opinions

Edit due to inaccuracy!
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  #46  
Old December 16th, 2007, 04:22 PM
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Default Re: Balance opinions

Umm... you don't lose population when you reanimate longdead. What else were you doing?
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  #47  
Old December 16th, 2007, 04:31 PM
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Default Re: Balance opinions

Quote:
Morkilus said:
Umm... you don't lose population when you reanimate longdead. What else were you doing?
Opps sorry, my bad, edited my previous post!
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  #48  
Old December 18th, 2007, 06:36 PM
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Default Re: Balance opinions

Reasons I don't play CBM, in addition to the "gotchas" mentioned above, are a few balance and theme disagreements.

Things I don't care for are the hoof attack for light cavalry, the nerf to the Dagon, and the fact that the one thing that should be de-nerfed--the VQ--is not de-nerfed enough.
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  #49  
Old December 18th, 2007, 08:02 PM
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Default Re: Balance opinions

I don't think Dragons need to be nerfed either since they were more or less the early expansion chassis for crappy early game nations. Light cavalries really really sucked though without the hoof. Heck they're not even that great with it ...
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  #50  
Old December 18th, 2007, 08:06 PM

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Default Re: Balance opinions

He said Dagon not Dragon (dragons are untouched by CB).
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