|
|
|
|
|
June 27th, 2004, 04:55 PM
|
|
Corporal
|
|
Join Date: Jan 2004
Location: washington dc
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Modded nations only
ok, I uploaded my god, and disconnected. FYI, its still showing up as abysia instead of trollhiem.
Thanks!
|
June 27th, 2004, 06:43 PM
|
|
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Modded nations only
Looks like there's conflicts between the mods.
With the other mods enabled, Ashikawa's spearmen wind up having ... fists; the swordsmen wind up having talons for weapons in place of katanas.
So, I guess I'll bow out - everyone else might want to check their modded nations with and without the other mods enabled, to see if they're also nailed by different mods using the same weapon / armor / unit numbers.
Good luck.
__________________
Wormwood and wine, and the bitter taste of ashes.
|
June 27th, 2004, 08:05 PM
|
|
Corporal
|
|
Join Date: Jan 2004
Location: washington dc
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Modded nations only
I seem to be ok so far; I have a test game with all the modded races, and I have encounter no problems as trollhiem.
|
June 27th, 2004, 10:21 PM
|
|
General
|
|
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
|
|
Re: MP Game - Modded nations only
I've fixed the bugs in the Hoburg Alliance mod that that were causing the problems with weapons and the "Great Rainmaker" pretender, and have uploaded it here:
Hoburg Alliance Fixed mod
|
June 27th, 2004, 10:46 PM
|
|
Corporal
|
|
Join Date: May 2004
Location: Münster, Germany
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Modded nations only
I checked my empire with the different Mods and it worked well, I did it to for ashikaga and it seems correct to. I think what we are trying isn't thought from the devs in the beginning so it's a little experimental but if it function, new fun games with mods will be started as people see it function.
I have a Last question does I have to activate the mods we are playing with and only them when I logged in the next time(I did it at the preender creation and when I submit my god), or will they be activated automatically?
Thanks
Skolem
__________________
Algebraic geometry seems to have acquired the reputation of being esoteric, exclusive, and very abstract, with adherents who are secretly plotting to take over all the rest of mathematics. In one respect this Last point is accurate. --David Mumford
|
June 27th, 2004, 11:13 PM
|
|
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Modded nations only
Cool - the changes to the Hoburg mod put my weapons back. No Samurai Swordsmen with talons, no bare handed Spearmen. Askikawa pretender uploaded.
And - when you connect to / play a game, it'll turn the mods on for you. If you go to create a new game / god, you might have to turn the mods _off_ though.
__________________
Wormwood and wine, and the bitter taste of ashes.
|
June 28th, 2004, 01:23 AM
|
|
Corporal
|
|
Join Date: May 2004
Location: Münster, Germany
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Modded nations only
I created a god and wanted to submit it but Pythium/ Lhynn isn't
part of the open nations.
Skolem
__________________
Algebraic geometry seems to have acquired the reputation of being esoteric, exclusive, and very abstract, with adherents who are secretly plotting to take over all the rest of mathematics. In one respect this Last point is accurate. --David Mumford
|
June 29th, 2004, 04:32 PM
|
|
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Modded nations only
(bump) Is this game still happening? Four pretenders out of six uploaded and ready to go, but it's been several days now.
__________________
Wormwood and wine, and the bitter taste of ashes.
|
June 29th, 2004, 04:35 PM
|
|
General
|
|
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
|
|
Re: MP Game - Modded nations only
The game is still happening. I'm just waiting for Cohen's pretender. I'll also be away this coming weekend, so the game can't start till next Monday.
|
June 29th, 2004, 07:06 PM
|
|
Corporal
|
|
Join Date: Jan 2004
Location: washington dc
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Modded nations only
Well, while we are waiting, anyone have any experience with the troll mod, and willing to offer up to a potential ally/enemy?
Oh, and its never too early to start the diplomacy. My email is in my profile, and I am open to all offers.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|