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  #41  
Old October 7th, 2006, 11:46 PM

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Default Re: Pretender, awake, dormant or imprisoned?

It seems to me like this system has the ability to (possibly) introduce an entirely new genre of pretenders - research/forging/summoning ones (especially for acessing alternate paths).

This would be a preferebly awake, possibly dormant pretender with good magic (maybe -air is it?- for owl quil) on a non-battle chassis (immobile pretenders seem like the most obvious choices). It may or may not be rainbow. It might a sort of fine line to draw (between a bless strat and a rainbow strat), but it is something to look into...
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  #42  
Old October 8th, 2006, 05:10 AM
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Default Re: Pretender, awake, dormant or imprisoned?

Quote:
Cainehill said:
Boron, I used a "trick" that any nation, any pretender, can use on turn one, or rather before, at turn zero design.
Tell master inquisitor Boron the "trick". Confess
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  #43  
Old October 8th, 2006, 05:19 AM
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Default Re: Pretender, awake, dormant or imprisoned?

Quote:
Korvin said:
I've never tried mini-SC out of black servant. They seem to have to few hitpoints zero protection for me to risk giving them good items and to risk loosing these items if you lose the battle. Were they actually that effective?
Yep. It wasn't putting _great_ items on them, it was just inexpensive trinkets - cheap black steel armor, maybe a lucky pendant, and then between etherealness, high armor, and lifestealing to get back health, they were the cheapest, least expensive mini-thug around. Had them take 8 or so provinces all by themselves against indies-9, and they were also a real surprise to human players.
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  #44  
Old October 8th, 2006, 06:58 AM

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Default Re: Pretender, awake, dormant or imprisoned?

Quote:
Cainehill said:
Quote:
Korvin said:
I've never tried mini-SC out of black servant. They seem to have to few hitpoints zero protection for me to risk giving them good items and to risk loosing these items if you lose the battle. Were they actually that effective?
Yep. It wasn't putting _great_ items on them, it was just inexpensive trinkets - cheap black steel armor, maybe a lucky pendant, and then between etherealness, high armor, and lifestealing to get back health, they were the cheapest, least expensive mini-thug around. Had them take 8 or so provinces all by themselves against indies-9, and they were also a real surprise to human players.
That's still cost 10 gems for equipping a very weak creature...
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  #45  
Old October 8th, 2006, 04:10 PM

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Default Re: Pretender, awake, dormant or imprisoned?

Quote:
Cainehill said:
Boron, I used a "trick" that any nation, any pretender, can use on turn one, or rather before, at turn zero design.
Dominion 9 or 10?
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  #46  
Old October 9th, 2006, 07:03 AM
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Default Re: Pretender, awake, dormant or imprisoned?

Hmmm, Wyrm with no magic and 10 Dominion...
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