.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 17th, 2004, 08:49 PM

trooper trooper is offline
First Lieutenant
 
Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
Thanked 0 Times in 0 Posts
trooper is on a distinguished road
Default Stellar manip and movement in simultaneous game

If I give a "close WP" order to a ship, does other ships move before or after the warp point will be closed ?
Reply With Quote
  #2  
Old May 17th, 2004, 08:57 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Stellar manip and movement in simultaneous game

If the ship is on the warppoint already, I think it might be closed on day 1.
Otherwise it will be closed when you arrive.

If you tell the ship to move around you can give your fleet time to get through before it closes.

If you time things exceptionally well, you could even have one ship open a warppoint, send the fleet through and then close the point with a second ship during a single simultaneous move turn.
Reply With Quote
  #3  
Old May 17th, 2004, 09:11 PM

trooper trooper is offline
First Lieutenant
 
Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
Thanked 0 Times in 0 Posts
trooper is on a distinguished road
Default Re: Stellar manip and movement in simultaneous game

Ok, thanks for these interesting infos...
If it doesn't work, I'll send you my lawyer...

[ May 18, 2004, 07:06: Message edited by: trooper ]
Reply With Quote
  #4  
Old May 17th, 2004, 09:35 PM
Asmala's Avatar

Asmala Asmala is offline
Captain
 
Join Date: Nov 2002
Location: Finland
Posts: 864
Thanks: 0
Thanked 0 Times in 0 Posts
Asmala is on a distinguished road
Default Re: Stellar manip and movement in simultaneous game

I think you must be on the warp point at the beginning of the turn or you can't close it (in simultaneous game).
__________________
'The surest sign that there is intelligent life elsewhere in the universe is that none of it has tried to contact us.' Calvin and Hobbes
Are you tough enough to be the King of the Hill?
Reply With Quote
  #5  
Old May 17th, 2004, 10:05 PM
Roanon's Avatar

Roanon Roanon is offline
Second Lieutenant
 
Join Date: Mar 2003
Location: Germany
Posts: 575
Thanks: 0
Thanked 0 Times in 0 Posts
Roanon is on a distinguished road
Default Re: Stellar manip and movement in simultaneous game

Yes, close warppoint only works when starting on that warppoint - open warppoint and create planet, on the other hand, work in the middle of movement.
Reply With Quote
  #6  
Old May 17th, 2004, 11:38 PM

Baron Grazic Baron Grazic is offline
Captain
 
Join Date: Oct 2001
Location: Australia
Posts: 809
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Grazic is on a distinguished road
Default Re: Stellar manip and movement in simultaneous game

It is possible to close a new warp point, if the closer is already sitting on Warp Point.

In this way, you can order the ship to "Move to x,x" and "Close Warp Point" and it should move to the destination and close the warp point that is there.
Reply With Quote
  #7  
Old March 14th, 2005, 01:39 PM
douglas's Avatar

douglas douglas is offline
Major
 
Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
Thanks: 0
Thanked 0 Times in 0 Posts
douglas is on a distinguished road
Default Re: Stellar manip and movement in simultaneous game

Too bad they go off for anything. Including that hull-with-engines escort sent explicitly to trigger it before the main fleet comes through.
Reply With Quote
  #8  
Old March 14th, 2005, 01:43 PM
NullAshton's Avatar

NullAshton NullAshton is offline
Major General
 
Join Date: Nov 2004
Location: Floating in space.
Posts: 2,297
Thanks: 0
Thanked 0 Times in 0 Posts
NullAshton is on a distinguished road
Default Re: Stellar manip and movement in simultaneous gam

Hehe... Use it to make a black hole
__________________
Hey! I found squirrels!

Vala - "The last time I was this bored, I took hostages!"
Reply With Quote
  #9  
Old March 14th, 2005, 01:50 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Stellar manip and movement in simultaneous gam

Quote:
douglas said:
Too bad they go off for anything. Including that hull-with-engines escort sent explicitly to trigger it before the main fleet comes through.
Well, that's what the mines on the warp point are for. That way you lose at least two LCs.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #10  
Old March 14th, 2005, 01:56 PM
NullAshton's Avatar

NullAshton NullAshton is offline
Major General
 
Join Date: Nov 2004
Location: Floating in space.
Posts: 2,297
Thanks: 0
Thanked 0 Times in 0 Posts
NullAshton is on a distinguished road
Default Re: Stellar manip and movement in simultaneous gam

Heh... Can a destroyed star be destroyed again, or do you have to recreate it?
__________________
Hey! I found squirrels!

Vala - "The last time I was this bored, I took hostages!"
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:59 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.