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May 4th, 2007, 02:12 AM
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Sergeant
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Re: Dom3 Unit Maker v1.03 release
hmmm... i see the new patch is out, expect another update soon
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May 4th, 2007, 07:59 PM
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Sergeant
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Dom3 Unit Maker v1.04 release
the new version with the new commands from the 3.08 patch is now up
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May 4th, 2007, 08:09 PM
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National Security Advisor
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Re: Dom3 Unit Maker
I didn't see correction of the itemslots value in the list of changes. Did you always calculate them from the raw values? That would've averted the problem.
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May 4th, 2007, 08:19 PM
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Sergeant
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Re: Dom3 Unit Maker
there's a problem with the item slots? i skimmed back through the thread, didnt see any mention of it.
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May 4th, 2007, 08:32 PM
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Sergeant
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Re: Dom3 Unit Maker
ok, i spotted the problem, had some of the values screwed up, also added the fourth hand in. i'll post the retooled version in a minute
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May 4th, 2007, 08:35 PM
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National Security Advisor
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Re: Dom3 Unit Maker
Quote:
paradoxharbinger said:
there's a problem with the item slots? i skimmed back through the thread, didnt see any mention of it.
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Some of the later pre-calculated numbers in the manual were wrong. 128 appeared twice in the "2 hands, head, body, 2 misc" style numbers, giving modded units a virtual head (helmetless, of course, so it halved head protection).
* Enforce some rules for #itemslots modding to prevent weird bugs in mods.
That means that the virtual head is now visible in the item slots and the error is easy to spot. Mod manual was also updated.
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May 4th, 2007, 08:39 PM
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Re: Dom3 Unit Maker
i wasnt using any of those precalced ones. what happened i think was that i just started using powers of 2 rather than looking at the chart. so those values are now fixed. missed the fourth hand somehow too, fixed that as well.
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May 5th, 2007, 04:20 AM
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Captain
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Re: Dom3 Unit Maker
Quote:
Some of the later pre-calculated numbers in the manual were wrong.
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This number in the manual is still wrong - 13574 2 hands, head, body, 2 misc. It should be 13446.
Quote:
missed the fourth hand somehow too,
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In the previous version of the manual there was no fourth hand value.
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May 5th, 2007, 01:13 PM
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Sergeant
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Re: Dom3 Unit Maker
@amos
no need to worry about those pre-calculated values, the unit maker doesnt use them. also thank you for the reassurance that im not a complete idiot, it wouldnt be the first time that i missed something that was completely obvious
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May 5th, 2007, 01:47 PM
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National Security Advisor
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Re: Dom3 Unit Maker
Quote:
Amos said:
Quote:
Some of the later pre-calculated numbers in the manual were wrong.
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This number in the manual is still wrong - 13574 2 hands, head, body, 2 misc. It should be 13446.
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I noticed that the numbers don't add up to that. In a quick test I did the test subject didn't show up with two heads.
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