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  #61  
Old December 27th, 2012, 08:27 AM
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Edi Edi is offline
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Default Re: Suggestions for the next patch

Post these suggestions on the official forums at Desura. Better chances of them being seen.
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  #62  
Old December 27th, 2012, 10:07 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Suggestions for the next patch

Yes please. Someone make starter threads over there for the various wishlists. Game, mods, maps, server/switches. I think all of those have separate wishlists.

A nice compiled list to start it off with would be good. Short lines with all of the insults explanations removed.
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  #63  
Old February 16th, 2013, 09:49 PM

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Default Re: Suggestions for the next patch

I would like to see the AI recruit more expensive units after, say year three. In the mid to late game the AI is a pushover because it recruits lots of low cost troops. The AI obviously never read the manual section entitled "God is not on the side of big battalions."
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  #64  
Old February 17th, 2013, 04:31 AM
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Default Re: Suggestions for the next patch

Big changes to AI (which is what rewriting the recruiting AI would entail) asre not likely at this point in time.

If you want more of a challenge from the AI, use the Better Independents mod (link in my sig) or play on e some of the available No Independents maps. I guarantee you that there will be times when you will miss the chaff hordes, especially if you play on difficult or very difficult research.
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  #65  
Old February 17th, 2013, 02:05 PM
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Default Re: Suggestions for the next patch

For Solo play?
There is a page of suggestions at
www.Dom3Minions.com

And I prefer PI to NI (partial independents instead of no independents)
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