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  #61  
Old November 19th, 2004, 01:40 AM
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Default Re: MP Game (started)-ZenCradle&Pretender/Decelerating


At this point, it might be nice if we could switch to 48 hour hosting at least for this week - thanksgiving holiday week, lots of family commitments, my girlfriend being in the same continent as me for the first time since January.... (She gets here Sunday, leaves at dawn on Satyrday.)
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  #62  
Old November 19th, 2004, 11:20 AM
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Default Re: MP Game (started)-ZenCradle&Pretender/Decelerating

Quote:
Cainehill said:

At this point, it might be nice if we could switch to 48 hour hosting at least for this week - thanksgiving holiday week, lots of family commitments, my girlfriend being in the same continent as me for the first time since January.... (She gets here Sunday, leaves at dawn on Satyrday.)
I'd go for 48-hour quickhost. Other thoughts?
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  #63  
Old November 19th, 2004, 02:04 PM

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Default Re: MP Game (started)-ZenCradle&Pretender/Decelerating

48 Hour Quickhost would be fine with me.

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  #64  
Old November 19th, 2004, 06:48 PM
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Default Re: MP Game (started)-ZenCradle&Pretender/Dece

After the host tonight at 9, we have no host until Monday. After that, we switch to 48 hr. quickhost for the week, then back to regularly scheduled 9 pm hostings.
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  #65  
Old November 30th, 2004, 12:58 PM
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Default Re: MP Game (started)-ZenCradle&Pretender/

Turn 48 is ready.
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  #66  
Old December 1st, 2004, 10:20 PM

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Default Re: MP Game (started)-ZenCradle&Pretender/

I feel as if it has been years since this game has hosted. It's the only one I'm in, and this makes waiting even worse. If Caelum stalls after all this, I think I will go and eliminate him out of spite.
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  #67  
Old December 2nd, 2004, 03:45 PM
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Default Re: MP Game (started)-ZenCradle&Pretender/

Quote:
Yvelina said:
I feel as if it has been years since this game has hosted. It's the only one I'm in, and this makes waiting even worse.
Right, now that the U.S. Thanksgiving holiday is over, we can revert to 24hr. fixed hosting again, or something in between, like 36hr. quickhost.

Thoughts?
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  #68  
Old December 3rd, 2004, 05:14 AM

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Default Re: MP Game (started)-ZenCradle&Pretender/

I'd consider 36h quickhost the absolute maximum between turns.

I cannot really figure out why people always ask for 48h turns, as there's not really THAT much to do, and I am unable to play a gae properly on such slow turns (I always forget what I was supposed to do, and have to either write tuff down, that I dont really bother to do, or spend huge amounts of time on every turn trying to figure out the strategy again and again.)

If it depended on me, all games would be 24h qh...
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  #69  
Old December 3rd, 2004, 11:34 AM
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Default Re: MP Game (started)-ZenCradle&Pretender/

Quote:
Tuna said:
I'd consider 36h quickhost the absolute maximum between turns.

If it depended on me, all games would be 24h qh...
Me too, except for the fact that I found that 24h qh does not always leave me enough time to stop the game from hosting when the server has problems and that leads to stale turns, and unhappy players (i.e., game hosts before I can get to the server after work). 36 hr. qh gives me an extra cushion to attend to such administrative details.

The 48hr qh was just a temporary measure for holiday in the U.S.
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  #70  
Old December 3rd, 2004, 07:32 PM

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Default Re: MP Game (started)-ZenCradle&Pretender/

Oops, I suppose you won't agree to a shift to 48h qh for Argitoth's game then. But seriously, in that game, I really need about two hours just to do a turn properly. While I'm managing right now, it won't be long before I have to fudge things in order to keep within the time limit. The micromanagement of late-game Dom2 is pretty bad and you really do need lots of time to do a turn.
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