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May 22nd, 2003, 09:53 PM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: The SEIV Code Reloaded - UPLOADED!
someone has pointed out to me that the code has two "A" question. One for age and one for AI. The second of these should be "Ai++" or whatever, not "A++".
SOrry to mess you all about...
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May 23rd, 2003, 02:08 AM
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Lieutenant Colonel
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Join Date: Jul 2001
Location: Orlando, FL
Posts: 1,259
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Re: The SEIV Code Reloaded - UPLOADED!
You are also missing a link to the Ai section (should come right before Au) in the quick-jump line of your page. Just keeping you on your toes.
__________________
The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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May 26th, 2003, 06:01 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: The SEIV Code Reloaded - UPLOADED!
Nice work...I use Mozilla for a browser and it is Netscape inabled and everything worked fine. So I'm guessing it works fine with Netscape.
__________________
Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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May 27th, 2003, 01:54 AM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
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Re: The SEIV Code Reloaded - UPLOADED!
SE IV geek decoder beta here :
http://diesel2035.free.fr/geek/geek....+GdY+%24%2B%2B
It only treat the first four fields.
Don't know if it works with Netscape.
If you find any bug, I'm interested...
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May 27th, 2003, 12:26 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: The SEIV Code Reloaded - UPLOADED!
Coooolll... Nice work Trooper. It's fine on this IE6 machine, but I doubt that's news to you
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May 29th, 2003, 10:00 AM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: The SEIV Code Reloaded - UPLOADED!
I'm testing it on IE and only on IE...
There are five or six code families left to include, and special cases (like favorite mods...)
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May 29th, 2003, 02:16 PM
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Corporal
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Join Date: Sep 2002
Location: Malden, MA
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Re: The SEIV Code Reloaded - UPLOADED!
Looks nice Trooper! Good Job!
__________________
Don't worry. Somewhere, somehow, I'm slowly losing my mind.
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May 30th, 2003, 06:20 PM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: The SEIV Code Reloaded - UPLOADED!
Added some code today. I think only prefered mods don't work (~ almost).
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June 3rd, 2003, 01:51 AM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: The SEIV Code Reloaded - UPLOADED!
Almost finished the geek decoder. Still have to deal with "Au+" optional characters, and the "->" syntax.
Note : in your grammar, the Symbol "MpM" is undefined (two possibilities)...
[ June 08, 2003, 18:40: Message edited by: trooper ]
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June 10th, 2003, 06:26 PM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: The SEIV Code Reloaded - UPLOADED!
Ever tried the geek decoder in signature ?
It works ! (at least for me...)
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