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  #71  
Old June 22nd, 2004, 11:51 PM

Mark the Merciful
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

OW! Ow, ow, ow, ow, OW!

Plague on turn three kills half the population in my home province. Misfortune is its own reward, but that's a really unpleasant way to start a game.

OW!
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  #72  
Old June 23rd, 2004, 12:00 AM

Norfleet Norfleet is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Life is like a sandwich. Some days you eat the sandwich, other days the sandwich eats you.
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  #73  
Old June 23rd, 2004, 12:53 AM
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Cainehill Cainehill is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Quote:
Originally posted by Mark the Merciful:
OW! Ow, ow, ow, ow, OW!

Plague on turn three kills half the population in my home province. Misfortune is its own reward, but that's a really unpleasant way to start a game.
OW!
In the future, remember - the latrines go downstream from the cooking and drinking water.
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  #74  
Old June 23rd, 2004, 08:41 AM
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Chazar Chazar is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Yeah, pretty bad luck. Thats why I always take some fortune: Not because its worthwhile gamewise, but because it keeps my pretenders morale up...


Anyway, you're not alone having a bad time: I should've played a Solo against Independent 6 to learn what that means before...

...but isnt it a bad idea to whine about an ongoing game, especially with statistics turned off? "Ally with the stronger, prey upon the weak"?

---

Oh, by the way, I wont be able to do some extra turns this weekend, although it seems going to be pretty rainy around here...

[ June 23, 2004, 07:48: Message edited by: Chazar ]
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  #75  
Old June 23rd, 2004, 09:48 AM

Mark the Merciful
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Quote:
Originally posted by Chazar:

...but isnt it a bad idea to whine about an ongoing game, especially with statistics turned off? "Ally with the stronger, prey upon the weak"?
Yes, but more important is; "when liable to early elimination, get your excuses in early and loudly".
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  #76  
Old June 23rd, 2004, 10:40 AM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

I really hate to raise the topic again; although the things I said about quickhosting seem right, there might be a small pitfall that I feel compelled to warn you about again:

Suppose you submit your turn on friday evening, satisfying the next schedule on monday. Hence your next deadline is tuesday noon. Correct.

Now it is a rainy saturday and you check the server again. There had been a quickhost and you happily do and submit your turn again. Now it is wrong to assume that you already satisfied the tuesday deadline as well and that you wont have to do a turn until wednesday!

The pitfall here is that this thinking is usually ok, but not necessarily so: There might be a second quickhost on sunday which consumes your turn, and this second quickhost will not skip the tuesday deadline, since the monday deadline has not passed yet. Hence:

Never rely on that two consecutive deadlines will be skipped!

Do not expect quickhosting to give you more time than you would have in a fixed schedule without quickhosting, although you will experience this sometimes...

-----
Quote:
Mark the merciful: Yes, but more important is; "when liable to early elimination, get your excuses in early and loudly".
Ahh yes, robbing the winner of his pride; a classical revenge in death. How merciful of you...

[ June 23, 2004, 09:43: Message edited by: Chazar ]
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  #77  
Old June 24th, 2004, 04:40 PM

Pickles Pickles is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Hi Is the server down today?
I did a turn earlier which was before I expected to be able to and is stated there was 2 hour until hosting (not 26 as I would have expected)
Hm I cannot really remember what happend and I have not been able to log on again. So I do not know if I need to do another turn or not.

For the record the confusion caused by quickhost means I will be reluctant to go near it in future with or without fixed intervals, except in the first few turns.

Pickles
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  #78  
Old June 24th, 2004, 06:05 PM

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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Due to the fact that we're having unexplained technical difficulties with the server connection going out, I have temporarily disabled the deadline timer and switched the game over to pure quickhost.

This means that until the connection seems to be more stable again, the game will only host when everyone is ready.

I hope this won't be too much of a problem, and that it clears up soon. Must be ISP problems or something.
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  #79  
Old June 24th, 2004, 06:57 PM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Server is back up, but ... I got a stale turn, which I shouldn't have. I suspect maybe everyone got a stale, if the server hosted again when Norfleet restarted the server.

Either that, or the server reset lost at least some of the turns.

Everyone else get a stale turn?
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  #80  
Old June 24th, 2004, 07:05 PM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Bad luck. I got a stale turn now and I dont know now why my prophet and his army vanished. It shouldnt have hosted again after 12.00h anyway...


Alternatively I can also offer to host the game myself now, as a good friend of mine allows us to use his DSL-connected routing PC (a solution I havent thought of before), so we might consider to simply restart the game with the 4 starting provinces as intended if everyone else wants that as well, saving Norfleet the trouble to take care of our game.

I wont be available from now on until Tuesday morning, so please discuss the matter without me. (I suggest we take a vote?) I will agree with whatever is done - I am just desperate to play...
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