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  #71  
Old June 1st, 2002, 01:17 AM
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Gandalph Gandalph is offline
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Default Re: Space Empires IV: AI Races/Ship Sets

Quote:
Originally posted by Gandalph:
NEW RACE FOUND!!!!!

A deep space probe in the far reaches of the galaxy has found a new race called the Corrian Commonwealth. Data collected by the probe can be downloaded here:Corrian Commonwealth

[ 01 May 2002: Message edited by: Gandalph ]
Updated set and URL.
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  #72  
Old June 4th, 2002, 10:24 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

Outdated

[ June 30, 2002, 03:03: Message edited by: Atrocities ]
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  #73  
Old June 4th, 2002, 02:19 PM

God Emperor God Emperor is offline
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Default Re: Space Empires IV: AI Races/Ship Sets

V1.69 Races

1023193145.zip

In this update I have focussed on the DesignCreation and Research files of my AI for Borg, Jraenar, Klingon, Praetorian, Romulan, Shadows and UkraTal. This Version incorporates a few changes from v1.61.

DesignCreation.txt:
I have reduced armor and point defense a little to increase weaponry slightly. I have adjusted the values slightly to ensure that Other Abilities are better prioritised.
I have also eliminated the use of High Energy Discharge Weapons, relying solely on a combination of PPB's and Null-Space Projectors.

Research.txt:
As I have flagged above, none of my AI now research High Energy Discharge Weapons. This has allowed me to promote Shield, Cloaking and Sensor tech's, which in my play tests has made the AI more prone to launching surprise Cloaked Ship attacks. The Research tree for all races has been extensively revised to prioritise those tech's that an AI really needs to be robust.

I have played five play-tests of the middle section of the game on large galaxy-low bonus-hard opponent settings and have found the AI fleets much tougher than before. The Borg in particular with their special components regularly feature in the top 3 AI. Hope you enjoy this revision.

Regards

God Emperor

PS: TechArea, Components and full AI files for the Borg are attached below:

1023194897.zip

[ June 04, 2002, 13:48: Message edited by: God Emperor ]
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  #74  
Old June 9th, 2002, 09:11 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Ekhazan Empire has been found. Download here.
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  #75  
Old June 21st, 2002, 11:25 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

The United Floral Empire:

UnitedFlora Version 2.00

Shipset by Henk Brouwer
AI by Rollo

Have fun and let us know how you like them .
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  #76  
Old June 30th, 2002, 04:05 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

out dated

[ August 21, 2002, 21:14: Message edited by: Atrocities ]
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  #77  
Old July 2nd, 2002, 12:25 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Here is my Last race - Tholians (from ST:TOS)

1025605536.zip

Oops, I forget to make shields and big explosions
pictures. Will have to go with default files for
awhile.

[ July 02, 2002, 11:28: Message edited by: oleg ]
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  #78  
Old July 3rd, 2002, 11:52 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

base ship for tholians:
1025689899.zip
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  #79  
Old July 17th, 2002, 10:15 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

Modified tholians. It has different carrier' pictures.

1026893605.zip
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  #80  
Old July 17th, 2002, 08:49 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Yet another new race for everyone to enjoy. I bring you The Tesli'k Imperium.
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