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  #81  
Old November 8th, 2011, 10:16 AM

Groundworm Groundworm is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

One of the elements to doing well in Dominions that I've learned is this: don't attack someone because you feel you have to- attack someone because you can beat them. If it's reached the point where you're attacking someone because they're significantly more powerful or threatening than you, chances are you're in a war you won't win. If, on the other hand, you can maneuver things such that you're dominant over one of your neighbors, then is the time to attack in order to increase your power.

It's working things out to your advantage that's the hard part.
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  #82  
Old November 8th, 2011, 01:59 PM

Valerius Valerius is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

It's that HoF ranking - it just makes people think "must kill him now". That was my thinking with Zeldor in Momentum3. I felt kind of bad about being the third to attack him but he just wouldn't die. Course that didn't work out so well for me as I ended up being the next target - live by the dogpile, die by the dogpile.
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  #83  
Old November 12th, 2011, 03:30 PM
Squirrelloid Squirrelloid is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Send moar Burning Ones. Mmm... spicy.
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Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
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  #84  
Old November 12th, 2011, 05:28 PM

Valerius Valerius is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

You probably won't need the time yet, but I've switched the hosting interval to 48 hours.
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  #85  
Old November 12th, 2011, 07:53 PM

P3D P3D is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Quote:
Originally Posted by Squirrelloid View Post
Send moar Burning Ones. Mmm... spicy.
I don't understand how could you defend your capital with the army starting in the next province? If they move to your castle, they are supposed to be in the castle, besieged.
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  #86  
Old November 12th, 2011, 08:54 PM
Squirrelloid Squirrelloid is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Quote:
Originally Posted by P3D View Post
Quote:
Originally Posted by Squirrelloid View Post
Send moar Burning Ones. Mmm... spicy.
I don't understand how could you defend your capital with the army starting in the next province? If they move to your castle, they are supposed to be in the castle, besieged.
Move and patrol. That's what that order exists for.

... You've been playing awhile. You sure you aren't just trolling me about not knowing that?
__________________
The ignorant shall fall to the squirrels.
--Chip 4:2

Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
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  #87  
Old November 13th, 2011, 03:44 AM

P3D P3D is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

I did not know that command even existed. How did I miss it in the manual, I have no idea. So I got pwned.
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  #88  
Old November 17th, 2011, 04:56 AM

Korwin Korwin is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Redka is sieging a fort of Moria. Moria’s armies are marching into Redka’s territory. Yelloea booted Redka out of his part of the world.

@Grerus, I’m a little worried about your army beside my fort. Hope your intentions are peaceful.

Interesting times.

--
Reheim
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  #89  
Old November 19th, 2011, 06:57 PM

Jiggymike Jiggymike is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Quote:
Originally Posted by Korwin View Post
Redka is sieging a fort of Moria. Moria’s armies are marching into Redka’s territory. Yelloea booted Redka out of his part of the world.

@Grerus, I’m a little worried about your army beside my fort. Hope your intentions are peaceful.

Interesting times.

--
Reheim
Warring with Yelloea was not really achieving anything for me so we decided to attack Redka to our mutual benefit. At this point Moria is just a thematic nation of double-crossing lizards and snakes. Also Red's sieging army of Burning Ones was slaughtered by a horde of undead, and while the hoard was also destroyed in the battle, they are easily called again.
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  #90  
Old November 20th, 2011, 04:23 AM

Korwin Korwin is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

I saw that.
Not shure but Yelloweas Zmey took a province from you?
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