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  #81  
Old January 6th, 2007, 03:26 PM

FrankTrollman FrankTrollman is offline
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Default Re: 6 players, 150 prov., early era, slightly rich

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  #82  
Old January 9th, 2007, 02:46 AM
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Default Re: 6 players, 150 prov., early era, slightly rich

Server will be down briefly for routine maintanence.
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  #83  
Old January 9th, 2007, 10:58 PM
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Default Re: 6 players, 150 prov., early era, slightly rich

The game is no fun if people stale, so I turned off the interval - but there are only four of us, can we try to get turns in every 48 hours? Is anyone out of town?
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  #84  
Old January 11th, 2007, 02:15 PM
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Default Re: 6 players, 150 prov., early era, slightly rich

The new turn is ready. Since Havis is not sure how often he can play during this period, I'll be leaving the time limit off until further notice.
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  #85  
Old January 11th, 2007, 03:20 PM

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  #86  
Old January 17th, 2007, 07:01 PM

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Default Re: 6 players, 150 prov., early era, slightly rich

Exscuse for the obscene delay, i arrived now home from a devasting multiday train massacre. Ill do finally the turn tomorrow morning when i will have again control on myself, hopefully.
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  #87  
Old January 19th, 2007, 12:59 PM
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Default Re: 6 players, 150 prov., early era, slightly rich

Argh! Well-done frank!

Well, it was a game with many reversals, and I salute you all.
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  #88  
Old January 19th, 2007, 01:05 PM
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Default Re: 6 players, 150 prov., early era, slightly rich

Congrats, Frank!
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  #89  
Old January 19th, 2007, 01:34 PM

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  #90  
Old January 19th, 2007, 02:51 PM
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Default Re: 6 players, 150 prov., early era, slightly rich

At the very least, every VP province should have a fortress, once anyone is in striking distance.

Preferably, this should involve people casting three red seconds a lot . That spell is so cool.
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