Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Randomocalypse - 5 players, randomly generated nations - Squirrelloid wins! - Page 9 - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #81  
Old November 8th, 2011, 10:16 AM

Groundworm Groundworm is offline
Second Lieutenant
 
Join Date: Apr 2010
Posts: 415
Thanks: 13
Thanked 3 Times in 3 Posts
Groundworm is on a distinguished road
Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

One of the elements to doing well in Dominions that I've learned is this: don't attack someone because you feel you have to- attack someone because you can beat them. If it's reached the point where you're attacking someone because they're significantly more powerful or threatening than you, chances are you're in a war you won't win. If, on the other hand, you can maneuver things such that you're dominant over one of your neighbors, then is the time to attack in order to increase your power.

It's working things out to your advantage that's the hard part.
Reply With Quote
  #82  
Old November 8th, 2011, 01:59 PM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

It's that HoF ranking - it just makes people think "must kill him now". That was my thinking with Zeldor in Momentum3. I felt kind of bad about being the third to attack him but he just wouldn't die. Course that didn't work out so well for me as I ended up being the next target - live by the dogpile, die by the dogpile.
Reply With Quote
  #83  
Old November 12th, 2011, 03:30 PM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Send moar Burning Ones. Mmm... spicy.
__________________
The ignorant shall fall to the squirrels.
--Chip 4:2

Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
Reply With Quote
  #84  
Old November 12th, 2011, 05:28 PM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

You probably won't need the time yet, but I've switched the hosting interval to 48 hours.
Reply With Quote
  #85  
Old November 12th, 2011, 07:53 PM

P3D P3D is offline
Sergeant
 
Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
P3D is on a distinguished road
Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Quote:
Originally Posted by Squirrelloid View Post
Send moar Burning Ones. Mmm... spicy.
I don't understand how could you defend your capital with the army starting in the next province? If they move to your castle, they are supposed to be in the castle, besieged.
Reply With Quote
  #86  
Old November 12th, 2011, 08:54 PM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Quote:
Originally Posted by P3D View Post
Quote:
Originally Posted by Squirrelloid View Post
Send moar Burning Ones. Mmm... spicy.
I don't understand how could you defend your capital with the army starting in the next province? If they move to your castle, they are supposed to be in the castle, besieged.
Move and patrol. That's what that order exists for.

... You've been playing awhile. You sure you aren't just trolling me about not knowing that?
__________________
The ignorant shall fall to the squirrels.
--Chip 4:2

Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
Reply With Quote
  #87  
Old November 13th, 2011, 03:44 AM

P3D P3D is offline
Sergeant
 
Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
P3D is on a distinguished road
Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

I did not know that command even existed. How did I miss it in the manual, I have no idea. So I got pwned.
Reply With Quote
  #88  
Old November 17th, 2011, 04:56 AM

Korwin Korwin is offline
Second Lieutenant
 
Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
Korwin is on a distinguished road
Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Redka is sieging a fort of Moria. Moria’s armies are marching into Redka’s territory. Yelloea booted Redka out of his part of the world.

@Grerus, I’m a little worried about your army beside my fort. Hope your intentions are peaceful.

Interesting times.

--
Reheim
Reply With Quote
  #89  
Old November 19th, 2011, 06:57 PM

Jiggymike Jiggymike is offline
Corporal
 
Join Date: Aug 2011
Posts: 121
Thanks: 5
Thanked 1 Time in 1 Post
Jiggymike is on a distinguished road
Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Quote:
Originally Posted by Korwin View Post
Redka is sieging a fort of Moria. Moria’s armies are marching into Redka’s territory. Yelloea booted Redka out of his part of the world.

@Grerus, I’m a little worried about your army beside my fort. Hope your intentions are peaceful.

Interesting times.

--
Reheim
Warring with Yelloea was not really achieving anything for me so we decided to attack Redka to our mutual benefit. At this point Moria is just a thematic nation of double-crossing lizards and snakes. Also Red's sieging army of Burning Ones was slaughtered by a horde of undead, and while the hoard was also destroyed in the battle, they are easily called again.
Reply With Quote
  #90  
Old November 20th, 2011, 04:23 AM

Korwin Korwin is offline
Second Lieutenant
 
Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
Korwin is on a distinguished road
Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

I saw that.
Not shure but Yelloweas Zmey took a province from you?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:43 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.