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February 19th, 2007, 04:36 PM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
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Re: OT: Cyber Nation
I would keep it. A 15% population increase is nothing to sneeze at (essentially a 15% income increase, since your taxbase goes up that much). So, unless your population is really unhappy, keep it.
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GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
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February 19th, 2007, 10:07 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
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Re: OT: Cyber Nation
The red frogs have asked for peace. Would it be good to accept? So far I have only made 5c while losing troops. Could I launch another attack now he has some more troops defending and then agree to peace?
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February 19th, 2007, 10:10 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: OT: Cyber Nation
If you think you can win try to crush him and get something good out of it but don't over extend yourself attacking or you won't be able to defend.
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You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
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Get the newest Version of Invasion! here: http://www.secenter.org/
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February 19th, 2007, 10:22 PM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: OT: Cyber Nation
I made peace with him. I figure that at this point in the game, the returns from attacking are negligable. It's better to pump as much cash into infrastructure as possible while keeping a decent number of troops home to defend. I was planning on not doing any attacks (except in retaliation) until I am big enough and have enough technology for tanks of my own. Even then, I would only test it out to see what kind of returns I would get.
Besides, it seems he's got a major infusion of aid. He used to be around my strength (a bit under 30), now he's over 360. Best not to mess with that.
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
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February 19th, 2007, 10:27 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
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Re: OT: Cyber Nation
yeah, I noticed how strong he had become. Best to just cut my losses and make peace.
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February 19th, 2007, 10:33 PM
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Private
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Join Date: Feb 2007
Posts: 42
Thanks: 0
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Re: OT: Cyber Nation
Heya everyone, just thought I'd post in here, since I guess this is the "Wombat Protectorate" forum thingy. I'm Forlorn Hope, ruler of Wilhelmia, and I thought I'd give a yell. I've been waging wars on people I figure I can conquer (why not put those soldiers to good use?) and if anyone has anything to tell me, well, you can do so
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February 20th, 2007, 12:00 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
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Re: OT: Cyber Nation
I was only just thinking about how anyone can see our forum discussion simply by googling for "wombat protectorate". I had fears of my enemy finding out my plans.
Edit: The one problem with looking at nations in Antarctica and the first place I had this problem, Greenland, is that when you open the map you just get a screenload of white, ok perhaps offwhite. It took me a few minutes to find out why nothing was showing on the map.
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February 20th, 2007, 01:17 AM
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Private
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Join Date: Feb 2007
Posts: 42
Thanks: 0
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Re: OT: Cyber Nation
Where are everyone's capital's coordinates? I want to put them into my Google Earth Mine are at: -84.9901001802348, 53.4375, which is about as close to the furthest point from any coast on Antarctica as I could estimate it.
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February 20th, 2007, 09:45 AM
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Private
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Join Date: Feb 2007
Posts: 42
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: OT: Cyber Nation
Just as a heads up to everyone, apparently you can only have three wars going at any given moment, even if you have crushed every single one of your opponents and their nations are spiraling ever deeper into anarchy.
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February 20th, 2007, 11:33 AM
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Second Lieutenant
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Join Date: Sep 2006
Posts: 482
Thanks: 0
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Re: OT: Cyber Nation
I guess you'll be the wombat enforcer?
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