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  #81  
Old December 17th, 2007, 05:15 PM
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Default Re: Build Your SC Arena Competition!

Quote:
Could you guys double check that you have the SC Stadium mod enabled when you're viewing the turn? Not having it on would screw the results up.
Yes, it is enabled. Furthermore, when you load a game that uses a mod, it automatically loads the correct mods for you, so there could be no doubt. (It also unloads none-relevant mods)

Potatoman, what OS are you using? Maybe the bug that causes differences in replays between OSs hasn't been completely squashed?
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  #82  
Old December 17th, 2007, 05:24 PM
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Default Re: Build Your SC Arena Competition!

I'm running Dominions on Windows XP.
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  #83  
Old December 17th, 2007, 05:48 PM
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Default Re: Build Your SC Arena Competition!

I had buggy battles even in SP.
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  #84  
Old December 17th, 2007, 06:16 PM
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Default Re: Build Your SC Arena Competition!

Quote:
Potatoman said:
I'm running Dominions on Windows XP.
I'm running Windows XP Professional... upon viewing the battle I win, yet results shows both of us were killed.

What happens when you watch my arena battle?
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  #85  
Old December 17th, 2007, 06:29 PM
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Default Re: Build Your SC Arena Competition!

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LoloMo said:
I thought my ettin mandragora was the perfect build, but he ran away after a couple of rounds, the coward!
You were fighting my Unfettered with a fear of +10. Anybody with a mind would have run.
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  #86  
Old December 17th, 2007, 06:41 PM
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Default Re: Build Your SC Arena Competition!

a few more things:

Thanks bunches potatoman, this was awesome!

saw a bunch of the builds I was toying with, the erinya, the djinn and the ettin mandragora. Alas i was unique!

of course I had to fight a death 12 lich my first round, disentegrating for 180, ouch!

Why do morale 30 units run away so quickly? I could understand if it were the battle turn limit, but its not. This is how I lost as well as a few others. I would not have won, so I am not upset. Is there a special set of rules in teh arena?
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  #87  
Old December 17th, 2007, 06:46 PM
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Default Re: Build Your SC Arena Competition!

Quote:
Cor2 said:
Quote:
LoloMo said:
I thought my ettin mandragora was the perfect build, but he ran away after a couple of rounds, the coward!
You were fighting my Unfettered with a fear of +10. Anybody with a mind would have run.
What the heck was that thing? I thought there were no doom horrors allowed, I guess it's some weird national summon or something?

I wanted to say that at one point during the arena fight with that doom horror, I noticed that it had -329 or so hitpoints. Thought that was pretty funny.

Jazzepi
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  #88  
Old December 17th, 2007, 07:06 PM

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Default Re: Build Your SC Arena Competition!

Quote:
Cor2 said:


Why do morale 30 units run away so quickly? I could understand if it were the battle turn limit, but its not. This is how I lost as well as a few others. I would not have won, so I am not upset. Is there a special set of rules in teh arena?
In any battle, if a non-mindless SC gets under 75% HP, they run.
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  #89  
Old December 17th, 2007, 07:13 PM
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Default Re: Build Your SC Arena Competition!

im at work and cant download,who won the tournament?
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  #90  
Old December 17th, 2007, 08:05 PM
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Default Re: Build Your SC Arena Competition!

In my replay of this battle (#10), the Erinya dances around the Poison Golem, and they exchange blows for about 6-7 rounds. The Golem manages to get off a Quicken Self spell while the Erinya chases a distant Imp, but she quickly returns and manages to slay it. The Erinya finishes the match with no damage (although it was forced to regenerate some damage) and 48 fatigue.

So it appears that our replays are markedly different, which is bad news for any re-start that might have been in the works.
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