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February 13th, 2010, 09:59 AM
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Major General
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Join Date: Jun 2009
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Re: Markata Madness, all age game (awaiting pretenders)
Ok, come on burnsaber, put me out of my misery already...
Luck 3 and I've seen 1 good event and 5+ bad events all game, including multiple indie attacks. When its obvious you got a gold event, this is rather depressing. Losing to the DRN is fun and easy, i'm so glad i wasted 200 design points on Lk over Mf to achieve about the same result.
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February 13th, 2010, 11:28 AM
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Captain
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Location: Finland
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Re: Markata Madness, all age game (awaiting pretenders)
Quote:
Originally Posted by Squirrelloid
Luck 3 and I've seen 1 good event and 5+ bad events all game, including multiple indie attacks. When its obvious you got a gold event, this is rather depressing. Losing to the DRN is fun and easy, i'm so glad i wasted 200 design points on Lk over Mf to achieve about the same result.
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Counting on luck is not that good a plan. Hoping for best is of course allowed, but things happen even with Luck 3. The best event I've got in this game so far is PD+10 events, which I've got three times. Admittedly haven't had the indie attacks, but it is suprising how many angry witches seem to live around these corners, and all they apparently do is get angry and curse my troops... I suppose that is why superstition has been spreading several times too...
I shiver when I think what could have happened with misfortune 
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February 13th, 2010, 11:48 AM
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Major General
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Re: Markata Madness, all age game (awaiting pretenders)
The only good event i've gotten was +PD. Its rather pathetic.
Counting on good events is one thing. Not getting totally shafted by bad events would be nice though when i'm sitting on the best possible luck scales and no turmoil... I've seriously had a better ratio of good:bad events with Mf.
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February 15th, 2010, 03:31 AM
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Captain
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Join Date: Nov 2004
Location: Finland
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Re: Markata Madness, all age game (awaiting pretenders)
Do you know how long it takes for 300 markata to besiege a fort which was reported by scouts to be pretty much empty?
Neither do I... But it is pretty close to "for ever", based on empirical evidence... I guess the apes have the 'animal' malus when besieging, or else my maths simply fail hard...
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February 16th, 2010, 11:44 AM
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Captain
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Join Date: Nov 2004
Location: Finland
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Re: Markata Madness, all age game (awaiting pretenders)
The evil tollund Markata are out, but I haven't been able to break the castle walls of the former Tollund Markata capital. I guess there won't be many castle assaults to be seen in this game...
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February 16th, 2010, 11:54 AM
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Major General
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Re: Markata Madness, all age game (awaiting pretenders)
I have slain burnsabers god. Apparently I did SCing better than he did =)
Of course, actually taking one of his fortresses from him is probably a futile endeavor... sigh.
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February 17th, 2010, 05:04 AM
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Captain
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Join Date: Nov 2004
Location: Finland
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Re: Markata Madness, all age game (awaiting pretenders)
Squirrel Markatas seem to be kicking the kick of Burnsaber Markatas real good.
Btw, for next modification of the mod, please reduce the fort defences. It is silly how long it takes to breach the walls of an empty fort with hundreds of markatas... 10 turns and counting...
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February 17th, 2010, 06:24 AM
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General
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Re: Markata Madness, all age game (awaiting pretenders)
I'm not really intending to release another version of the mod :P But you can always build gate cleavers or wall shakers 
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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February 18th, 2010, 04:40 AM
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Captain
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Join Date: Nov 2004
Location: Finland
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Re: Markata Madness, all age game (awaiting pretenders)
Finally, after 12 turns of sieging the former Tollund Markata capital walls are breached. Now I just need to storm the place, although that (hopefully) shoudln't be such a hassle (an empty fort is an empty fort, after all...).
In other news, have you checked out the Squirrel pretender? Woahh! Now *that* is a super-combatant if I ever saw one! He has alone slaughtered more enemies than all my armies combined!
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February 18th, 2010, 05:14 AM
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Corporal
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Join Date: Oct 2009
Location: Moscow
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Re: Markata Madness, all age game (awaiting pretenders)
"Finally, after 12 turns of sieging ..."
Then, MAYBE, you would finally change the name of this topic?
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