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  #81  
Old November 26th, 2011, 11:53 PM

dojango dojango is offline
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Default Re: Tiny Cataclysm - Running

Quote:
Originally Posted by tratorix View Post
The server is apparently still waiting on jimbo's turn, even though he's dead.
I think you have to send in the file for the turn you're eliminated in. At least; I had to do that for tiny_crowded_world. Next turn he'll be gone.
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  #82  
Old November 27th, 2011, 07:04 PM

jimbojones1971 jimbojones1971 is offline
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Default Re: Tiny Cataclysm - Running

Sorry guys, I didn't realise that - apologies for the inconvenience.

I will be very interested to hear how this game plays out. The randomness of it was a fun change - I wouldn't do it every game, but I would certainly be keen use the Cataclysm mod again in another game.
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  #83  
Old November 30th, 2011, 04:09 AM
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Bullock Bullock is offline
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Default Re: Tiny Cataclysm - Running

Anyone want to trade their W gems for any other kind of gems or crafted stuff ?
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  #84  
Old December 1st, 2011, 01:21 PM
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Bullock Bullock is offline
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Default Re: Tiny Cataclysm - Running

I had to postpone 12h for myself.
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  #85  
Old December 8th, 2011, 01:55 AM

tratorix tratorix is offline
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Default Re: Tiny Cataclysm - Running

Might need this turn postponed for a bit, as the llamaserver doesn't seem to be sending me my turn, even when I manually request a resend.
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  #86  
Old December 8th, 2011, 05:22 AM
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Bullock Bullock is offline
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Default Re: Tiny Cataclysm - Running

weird, did u try to contact llama?
Otherwise you can send me an other mail to switch.

Edit: w ell i have the same problem, but the server isnt refreshing actually, so maybe i (we) will get the turn later

Last edited by Bullock; December 8th, 2011 at 05:31 AM..
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  #87  
Old December 8th, 2011, 03:32 PM

dojango dojango is offline
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Default Re: Tiny Cataclysm - Running

Past two turns it hasn't sent the file to me automatically, but it did send it no problem when I requested a resend. So others are having this issue as well?
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  #88  
Old December 8th, 2011, 05:47 PM

tratorix tratorix is offline
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Default Re: Tiny Cataclysm - Running

The llamaserver finally spit my turn out this morning, so i'm good to go.
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  #89  
Old December 8th, 2011, 06:12 PM

Groundworm Groundworm is offline
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Default Re: Tiny Cataclysm - Running

I've been having the same issue as Dojango, where I've had to manually request a resend for the past 2 turns. Been getting the turn with the request, though, so I haven't had any issues.

Well, other than Black's ettins. They're a major issue, but of a different sort.
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  #90  
Old December 11th, 2011, 04:53 AM

Groundworm Groundworm is offline
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Default Re: Tiny Cataclysm - Running

Sorry, bit of a long, ranty post- I'm very upset with myself over my terrible play, and this game has been a constant source of frustration to me.

I've beaten Black's armies and whittled his army size graph to next to nothing. I've killed large numbers of SCs, captured several artifacts, decimated his gem production, trashed his income, taken a decent amount of his territory, and contested his ability to wage war. All the while my income and gem production have grown and my territory has remained almost untouched by the war.

And yet, I'm still completely unable to defeat him. His (many) remaining SCs and raiders are still out taking back provinces that I capture- again and again. I can't catch his raiders to kill them, and when I do, they more often kill my forces. I've lost several battles and lost force cohesion in his territory. This turn, for the first turn in awhile, he actually managed to take back more territory than he lost.

I'm entirely unsure how I managed to do so well against you overall, Bullock, considering that I clearly have no idea what I'm doing. How am I supposed to beat your Zmeys and Ettins and Grendelkin and everything else? The only successful tactic I've used is Mind Hunting all of Black's raiders, at the cost of many many many astral pearls, and that's not cutting it.
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