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January 9th, 2001, 07:05 PM
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Private
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Machine race
I would like opinions on what everyone thinks would be appropriate for a machine race. All the ships will have master computers, but what else should the race have?
Thanks.
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I'm sorry Dave, I'm afraid I can't do that.
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I'm sorry Dave, I'm afraid I can't do that.
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January 9th, 2001, 07:08 PM
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Re: Machine race
Temporal tech, robo miners, and robotic boarding crew to "assimilate" other races
they would have energy dampners to stop ships from firing and shield disrupters to take down shields so they can "assimilate"
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January 9th, 2001, 07:12 PM
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Re: Machine race
Machine race != Borg. 8^)
I am thinking more about myself here. I did away with the evil biologicals that were threatening the mission. I was thinking more along the lines of the Battlestar Gallactica Cylons and Arnie's Terminators. The robotic extractors are good. Why temporal tech?
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I'm sorry Dave, I'm afraid I can't do that.
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January 9th, 2001, 07:17 PM
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Re: Machine race
I like it! I have not had any luck yet getting the AI to group its boarding ships with attack fleets in my Darloks (ver 1.31). But I can see your machine race having a large group of such ships and using the defender's ships against them.
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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January 9th, 2001, 08:03 PM
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Re: Machine race
Reason for temporal tech is that one of the temporal weapons can do 4x damage to shields, that helps in the boarding of the ship. 2nd reason is the temporal tech allows temporal space yards, which will increase the production rate and produce that hoard of ships.
Plus if you ever seen the daleks(not to be confused with darloks) which is where they were based off of, from Dr Who, they were a race of alien sentient robots who could at one point time travel.
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January 9th, 2001, 08:06 PM
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Lieutenant General
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Re: Machine race
quote: Originally posted by Tampa_Gamer:
I like it! I have not had any luck yet getting the AI to group its boarding ships with attack fleets in my Darloks (ver 1.31). But I can see your machine race having a large group of such ships and using the defender's ships against them.
I am right now heavily testing AI behavior in grouping fleets and have found some interesting discoveries that just might be the solution that you are looking for. As soon as I confirm those theories I will post them for all moders and also new Version of Sergetti mod will go out. Hold on tight.
Oh yeah, I almost forgot. Making AI use master computers can't be done at the moment. AI simply doesn't include them in the design even if he has the tech. Sorry HAL. I hope they will fix it in the next patch.
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January 9th, 2001, 09:29 PM
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Re: Machine race
quote: Originally posted by Daynarr:
Oh yeah, I almost forgot. Making AI use master computers can't be done at the moment. AI simply doesn't include them in the design even if he has the tech. Sorry HAL. I hope they will fix it in the next patch.
(sigh)
Tis to be expected when dealing with biologicals. I guess I will have to live with the idea that the life support module and quarters are actually power recharging modules or some such. Thanks for the info.
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I'm sorry Dave, I'm afraid I can't do that.
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I'm sorry Dave, I'm afraid I can't do that.
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January 9th, 2001, 10:08 PM
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Re: Machine race
quote: Originally posted by HAL:
(sigh)
Tis to be expected when dealing with biologicals. I guess I will have to live with the idea that the life support module and quarters are actually power recharging modules or some such. Thanks for the info.
"I'm sorry, HAL. I'm afraid I can't do that."
Okay, that was evil. You might want to include "Mechanoids" advanced trait since that makes them immune to plagues. Maybe lower the reproductive rate, if you want to make them a race whose members take a long time to build new ones. Or maybe not.
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January 9th, 2001, 10:17 PM
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Lieutenant General
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Re: Machine race
quote: Originally posted by Sinapus:
"I'm sorry, HAL. I'm afraid I can't do that."
Okay, that was evil. You might want to include "Mechanoids" advanced trait since that makes them immune to plagues. Maybe lower the reproductive rate, if you want to make them a race whose members take a long time to build new ones. Or maybe not.
i wish there was a 'breathe any atmosphere' trait for about 4000 points
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January 9th, 2001, 10:25 PM
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Corporal
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Re: Machine race
quote: Originally posted by Puke:
i wish there was a 'breathe any atmosphere' trait for about 4000 points
Yep, the silicoids will not live in the SEIV universe...
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Regards,
KiloOhm
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Regards,
KiloOhm
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