Game Crash
Hi, twice now I have been playing a game and getting into it, when just when I start getting strong I get a game crash. I am playing in Linux, and even if I reload the game it crashes. I can start new games just fine... The error I get in terminal is
warning: leaving MCOP Dispatcher and still 4 object references alive.
- Arts::FlowSystemSender
- Arts::ByteSoundProducerV2
warning: leaving MCOP Dispatcher and still 60 types alive.
warning: leaving MCOP Dispatcher and still 4 data packets alive.
N�ot gick fel +2 ()!
If I run the program with -dd the last bit of the output is
host_bugcheck
host: insanity
host_bugcheck
host: mercs
host_bugcheck
host: heroes
host_bugcheck
host_bugcheck
host_bugcheck
host: spy
godeye
priestesses
neighbour
scrying
scout/spy
Dragol scouting in (25)Skardu
sieging
host_bugcheck
host: loosers
______ month 8 _______
host_bugcheck
host: scorelist
host_bugcheck
host: updateendstats (turn 20)
host_bugcheck
host_bugcheck
host: becomehero
host_bugcheck
host: upditemsinplay
host_bugcheck
host: aftermath
N�ot gick fel!
N�ot gick fel!
Bad cd-key
flushopengl
mem ok
DeinitPrint
freeing old texobjs
Turning off artsd sound
warning: leaving MCOP Dispatcher and still 4 object references alive.
- Arts::FlowSystemSender
- Arts::ByteSoundProducerV2
warning: leaving MCOP Dispatcher and still 60 types alive.
warning: leaving MCOP Dispatcher and still 4 data packets alive.
N�ot gick fel +2 ()!
flushopengl
mem ok
DeinitPrint
I am running 3.04 (thats what it says in the bottom left of my screen.) And I patched the program 10 minutes ago, still get the same errors.
Some help with this otherwise great game would be welcome. I noticed in one of the errors somewhere it said bad cd-key. Is this why it is crashing? Is there a way to reenter the cd-key without installing if so?
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