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April 29th, 2008, 03:09 AM
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First Lieutenant
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Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
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Name That Magic Site
What magic sites increase Misfortune by quite a bit?
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April 29th, 2008, 03:28 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Name That Magic Site
Without checking the DB, my guess is Doom Cloud.
Ok, what can you enter to get mechanical men?
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April 29th, 2008, 04:10 AM
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Sergeant
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Join Date: Nov 2007
Location: Sweden
Posts: 270
Thanks: 31
Thanked 25 Times in 6 Posts
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Re: Name That Magic Site
The Factory?
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April 29th, 2008, 04:25 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Name That Magic Site
How many ghouls do you get from Flesh Eater's Isle?
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April 29th, 2008, 04:47 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Name That Magic Site
5?
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April 29th, 2008, 04:53 AM
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First Lieutenant
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Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
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Re: Name That Magic Site
Edit: Found everything in the database. Except... what does Vale of Infinite Horror do except 5 unrest, misfortune, and 1% chance of horror attack per turn? Pretty negative!
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April 29th, 2008, 07:32 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Name That Magic Site
It's called the Vale of Infinite Horror for a reason, though that's 1% chance of being horrormarked, not being attacked by a horror.
Misfortune increases are The Doom Cloud and Strange Opening. Scale affecting sites in general were pretty rare and most of those are either death or heat/cold.
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April 29th, 2008, 08:48 AM
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First Lieutenant
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Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
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Re: Name That Magic Site
Magic sites with only pure negative stats... Vale of Infinite Horror is the second I've seen. Inkpot End kinda ruins your day too.
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April 29th, 2008, 09:08 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Name That Magic Site
Yes, it does, far worse than the VoIH. IIRC those two are the only purely negative ones.
Almost any of the disease sites (Inkpot End, Chillsick Swamp, Leper Fens, Plaguewater Stream, Pool of Unhealthy Rites and Crown of Darkness) make provinces unusable unless you have lots of undead or demons. Or expendable mages. Leper Fens and Crown of Darkness are worst, with 10% disease (Crown has 40% Thaumaturgy bonus), Chillsick Swamp and Inkpot End have 5% disease and the other two are 3%.
A couple of other sites that one generally doesn't want in the vicinity are The Valley of Shame (1N, increases Sloth and Turmoil) and Desert (increases Heat and Death, nothing else, but needs to be scripted).
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April 29th, 2008, 09:45 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Name That Magic Site
Don't forget Robber Home or what the name was. Increases unrest, allows you to recruit Villains (woohoo!). In a former MP game of mine where I searched every province for blood sites, all I found were five Robber Homes.
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