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June 15th, 2002, 10:47 PM
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Private
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Join Date: Jan 2001
Location: Rochester, NY, USA
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Quick Question
I don't use troops & ground combat much (I prefer to glass the planet), How do you land (drop) the troops ?. I have 2 large transports orbiting a planet and can't get the troops on the surface to start the ground combat sequence. What did I forget ?
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June 15th, 2002, 11:12 PM
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National Security Advisor
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Re: Quick Question
There's a "drop troops" command- try that
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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June 15th, 2002, 11:14 PM
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Private
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Re: Quick Question
Do the transports have to be "Troop Transports" to get the Drop Troops order to engage ?
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June 15th, 2002, 11:27 PM
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National Security Advisor
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Re: Quick Question
No.
If you're running in Strategic combat, they MUST have their primary orders set to "drop troops" though.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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June 17th, 2002, 09:21 PM
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Sergeant
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Re: Quick Question
How do you set the primary orders for an individual "ship"? I know how to set the orders for a fleet, but not for the individual ships in that fleet. Thanks for your assistance.
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June 17th, 2002, 09:21 PM
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Sergeant
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Join Date: Jun 2002
Location: Overland Park, Kansas
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Re: Quick Question
How do you set the primary orders for an individual "ship"? I know how to set the orders for a fleet, but not for the individual ships in that fleet. Thanks for your assistance.
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June 17th, 2002, 10:04 PM
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General
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Location: Ohio, USA
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Re: Quick Question
Quote:
Originally posted by Greybeard:
How do you set the primary orders for an individual "ship"? I know how to set the orders for a fleet, but not for the individual ships in that fleet. Thanks for your assistance.
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Ship strategies are set in the design window. Click the 'stats/strategy' button while viewing the class of ship that you want to change and you'll see the components display replaced with the constructed/lost/scrapped (upgraded) statistics and the strategy. Click the 'arrow' next to the strategy and you can choose a new strategy from the list.
Yes, you have to choose a strategy for an entire class at once. You can't set an individual ship's strategy differently from its class.
[ June 17, 2002, 21:05: Message edited by: Baron Munchausen ]
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June 17th, 2002, 11:09 PM
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Shrapnel Fanatic
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Re: Quick Question
Yes, you have to choose a strategy for an entire class at once. You can't set an individual ship's strategy differently from its class.
Unless you put each ship that you want to differ from the norm into its own fleet, and then use the fleet's strategy.
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June 18th, 2002, 03:12 PM
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Private
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Re: Quick Question
You might want to create your own custom strategy so you can be sure the troop transport is going to get to the planet. Something which emphasises taking out seekers, which have dusted dozens of my transports before I even get started on the ground combat part.
Run it in the simulator until it works right. And, always plan for more than you think might be kicking around. You don't want to pack your transports with troops if that class is going to have a high fatality rate, but you should have enough to make a dent on the ground forces you encounter.
Using the Intel pproject 'Covert Recon' will tell you what is on a planet (cargo, i.e. weapons platforms and troops) before you attack, but things can change between the time of the report and the time of action.
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