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  #1  
Old March 24th, 2024, 11:34 AM

Ts4EVER Ts4EVER is offline
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Default [WIP] Encircling Stalingrad

Hi,
I made a new campaign, about the role of 19th Tank Brigade (part of 26th Tank Corps) in Operation Uranus. You will command the entire tank brigade and use it to bully hapless Romanians and Germans. The maps were all made from satellite data.

Quote:
Encircling Stalingrad

19th Tank Brigade

November 19th to November 23rd

Design by Ts4EVER

In this campaign you will control a complete Soviet Tank Brigade (1942 version) and fight against Romanian and German forces on the frozen plains outside Stalingrad during Operation Uranus.

All maps have been created with the Venhola satellite tool.

The campaign is fairly easy, as you usually have overwhelming forces. However, due to the limited timeframe of the offensive, you will not receive enough repair points to upgrade your force or offset big casualties. The points you receive are there to simulate minor damage being repaired or losses in the infantry being replaced from rear units or freed PoWs.

Some scenarios limit your deployment area by advising you to deploy north or south of a certain line. Always listen to those instructions, otherwise the scenarios will not play out like intended!
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  #2  
Old April 1st, 2024, 12:30 PM

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Default Re: [WIP] Encircling Stalingrad

As suggested, I loaded all the scenarios in scenHack and it reported no problematic units.
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  #3  
Old April 2nd, 2024, 10:57 AM
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Default Re: [WIP] Encircling Stalingrad

Just curious...... why the gap ?





Is it to allow movement from one side to the other?
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  #4  
Old April 2nd, 2024, 01:26 PM

Ts4EVER Ts4EVER is offline
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Default Re: [WIP] Encircling Stalingrad

Yes, from Google Earth it sometimes looks like these are going through pipes in some areas.
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Old April 2nd, 2024, 09:44 PM
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Default Re: [WIP] Encircling Stalingrad

There is a problem
First turn, the first actual battle

Turn 2 AFO>SMG Sec Hex 153, 133



The unit shows as a passenger but is 12 hexes from the main objective






If you unload the passenger it teleports back to it correct location.

NOTE I have not had a chance to check the actual scenario yet
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Last edited by DRG; April 2nd, 2024 at 09:55 PM..
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  #6  
Old April 3rd, 2024, 12:07 AM

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Default Re: [WIP] Encircling Stalingrad

Will look into it. My guess is that I maybe pressed "fix" before loading them onto the tank.
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Old April 3rd, 2024, 02:39 AM
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Default Re: [WIP] Encircling Stalingrad

It may also be the way I deployed them. In this case I just wanted to run a quick test so all I did was press deploy and then press end deploy so they were all along the west map edge

We had this problem a few years back with some scenarios and at the time I was quite familiar with the phenomenon but ATM that has faded from my memory and I need to check some old notes ( if I can find them ),

It is mentioned in the game guide as ghost / doppelganger units and it is why we added code so Passengers now report "CARRIED BY: " so you can find where the ghost / doppelgangers like this belong
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Old April 3rd, 2024, 03:22 AM
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Default Re: [WIP] Encircling Stalingrad

I just tried this set up again and the AG0 unit is where I show it in the screenshot above in my new deployment as well but I also found AG1 seventeen hexes lower down the map in the next trench.

I have not found any others but I have not checked every hex. They do not show up in the scenario that node was built from but both of them I did find show up consistently inside the Romanian lines as doppelgangers and on their tanks when the campaign is played and they are AUX troops

AF0 is in hex 133,153 AND as a passenger on tank AB0 which is in hex 7,128
AG1 is in Hex 138,170 AND as a passenger on tank AC2 which is in hex 7,125

Because they are AUX they cannot be unloaded in deployment but once the game starts if they are unloaded from the tank that is carrying them the doppelgangers automagically teleport back to where they belong

Reloading the SMG sections back onto their tanks does not teleport doppelgangers back to the Romanian trenches
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Old April 3rd, 2024, 03:32 AM
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Default Re: [WIP] Encircling Stalingrad

ACK!

A new wrinkle



If all the AUX units that are pre-deployed are unloaded once the game begins those trenches empty of Russian Units and reloading them on their tanks does not send them back
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Old April 3rd, 2024, 03:40 AM
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Default Re: [WIP] Encircling Stalingrad

This is the fourth restart of that node of the campaign so this is 100% repeatable at my end

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