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  #1  
Old October 19th, 2006, 09:59 AM
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Default Need help sorting an error in my mod

My simple mod is attached to this one. It modifies late Caelum.

When I try to open the recruitment screen in my capital Dominions 3 crashes with

"Något gick fel!
myloadmalloc: can't open ./mods/./raptors/"

Anyone know what's wrong with it?
Attached Files
File Type: zip 459850-raptor_light_crossbow_100.zip (12.7 KB, 153 views)
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  #2  
Old October 19th, 2006, 10:05 AM

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Default Re: Need help sorting an error in my mod

You have an extra " in your #spr1 and #spr2 commands.
It should be #spr1 "raptors/Crossbow2.tga" rather than #spr2 "./raptors/"Crossbow2.tga"
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  #3  
Old October 19th, 2006, 10:10 AM
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Default Re: Need help sorting an error in my mod

Alright, fixed that one, but after trying process a turn when I recruit the units Dominions 3 crashes during turn prcessing with

"Något gick fel!
Pointless unitfx"

O__o
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  #4  
Old October 19th, 2006, 10:23 AM
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Default Re: Need help sorting an error in my mod

Quote:
Nerfix said:
Alright, fixed that one, but after trying process a turn when I recruit the units Dominions 3 crashes during turn prcessing with

"Något gick fel!
Pointless unitfx"

O__o

Try smaller unitnrs.


Quote:
Monster nbr should be a number between 2000 and 2999.
2999 is too high. You should lwoer weapon number as well.
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  #5  
Old October 19th, 2006, 10:34 AM
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Default Re: Need help sorting an error in my mod

alrigh

Will 9998, 2997 and 2998 do?
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  #6  
Old October 19th, 2006, 10:37 AM
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Default Re: Need help sorting an error in my mod

Quote:
4.2 #newweapon <weapon nbr>
Weapon nbr should be a number between 600 and 999.
It mustn&#8217;t be the same as any other weapon. This new
weapon will be affected by the following modding commands
and there should be an #end command at the end.
I doubt it.
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  #7  
Old October 19th, 2006, 10:43 AM
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Default Re: Need help sorting an error in my mod

oh, okay
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  #8  
Old October 19th, 2006, 10:49 AM
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Default Re: Need help sorting an error in my mod

Alright, it works now but two problems need to be solved:

- The crossbow fires every turn
- The crossbow bolt looks like a red glob
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  #9  
Old October 19th, 2006, 12:39 PM
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Default Re: Need help sorting an error in my mod

Quote:
Nerfix said:
Alright, it works now but two problems need to be solved:

- The crossbow fires every turn
- The crossbow bolt looks like a red glob
#nratt is bugged, doesn't work.

4.24 #flyspr <flysprite nbr> <animation
length>
Use this command to set how the arrow looks like for a
missile weapon. Table 5 shows some numbers that can
be used for missile weapons.

Flysprite 109
Anim length 1
Looks like Arrow
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  #10  
Old October 19th, 2006, 01:28 PM
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Default Re: Need help sorting an error in my mod

Shouldn't that be in the form #109 1 ?

And if nratt doesn't work what am I going to use? D:
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