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View Poll Results: Are smaller Non cap-killer fighters a good idea?
Good idea it will make things more interesting 3 11.11%
I like small fighters but keep at least capital ship disabling weapons 3 11.11%
I like 20 gun fighters but no capital ship targeting 0 0%
I want small fighters for fighter killing and big fighters for capital killing 10 37.04%
Fighters should be able to target capital ships but have weak guns 8 29.63%
WHAAAA are you mad keep it the way it is 3 11.11%
Voters: 27. You may not vote on this poll

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  #1  
Old October 23rd, 2004, 07:45 PM
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Default An important question to hardcore SEIV strategists

Alright as you know I am attempting to make a completely new mod for SEVI to make it a very new experience with many many new styles of play with each different race.

Well this question is possibly one of the most important combat based questions I can pose.

I was going to have it that most races standard "fighter craft" weapons can only target fighters, drones an satelites since if you think about it a small fighter wouldn't likely be able to breach a multi-million ton starships armor much less destroy it.

Also most fighters would be very small to represent their fighter killing role instead of these huge 20 gun assault bombers we see now.
Some races WILL have fighter weapons capable of crippling or even killing a cap ship, though these will mainly be Swarmers and Hunters.

Anyhoo.
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  #2  
Old October 23rd, 2004, 08:09 PM
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Default Re: An important question to hardcore SEIV strateg

Yaay! My idea got 33% of the vote!
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Old October 23rd, 2004, 08:11 PM
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Default Re: An important question to hardcore SEIV strateg

Hey, mine too!
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  #4  
Old October 23rd, 2004, 08:13 PM
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Default Re: An important question to hardcore SEIV strateg

Yes but you didn't explain why you feel that every race have capital ship killing fighters
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When life gives you lemons take them and squeeze them in life's eye until it gives you the oranges you asked for!

"If men build things to look like our penis such as towers and ships does that mean female achitects represent women having penis envy?"
A line that made me chuckle, I can't remember where I heard it I just know it made me laugh.

"I'm not really a slapper....I mainly punch and gouge."
Tammy Lee my kung fu instructor/sifu's daughter when asked if she ever slapped a boy for saying something nasty to her.
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  #5  
Old October 23rd, 2004, 08:25 PM
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Default Re: An important question to hardcore SEIV strateg

Well, if fighters couldn't kill capital ships, they wouldn't be very useful. They are already kind of weak in the stock game against ships armed with PDC's. So if fighters couldn't damage big ships, you just send in your single PDC-armed warship to attack your enemy stack of fighters and destroy them all without being damaged yourself.
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  #6  
Old October 23rd, 2004, 08:44 PM
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Default Re: An important question to hardcore SEIV strateg

Actually thing of it is for the general races I was going to remove fighter killing PD weaponry and have it only missile/mine specific. Basically their fighters would act as point defense.

While races like the swarmers and hunters woul have capital ship hunter/killer fighters that would threaten your capital ships.

But I guess what I could do is for the general races that use fighters have a fighter and seperate bomber tech area if that is possible?
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When life gives you lemons take them and squeeze them in life's eye until it gives you the oranges you asked for!

"If men build things to look like our penis such as towers and ships does that mean female achitects represent women having penis envy?"
A line that made me chuckle, I can't remember where I heard it I just know it made me laugh.

"I'm not really a slapper....I mainly punch and gouge."
Tammy Lee my kung fu instructor/sifu's daughter when asked if she ever slapped a boy for saying something nasty to her.
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  #7  
Old October 23rd, 2004, 09:17 PM
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Default Re: An important question to hardcore SEIV strateg

Kamog said it.

Sure.
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Old October 23rd, 2004, 10:56 PM

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Default Re: An important question to hardcore SEIV strateg

Quote:
Starhawk said:
Actually thing of it is for the general races I was going to remove fighter killing PD weaponry and have it only missile/mine specific. Basically their fighters would act as point defense.

While races like the swarmers and hunters woul have capital ship hunter/killer fighters that would threaten your capital ships.

But I guess what I could do is for the general races that use fighters have a fighter and seperate bomber tech area if that is possible?
This sounds like a great idea to me. I'm waiting eagerly for your mod to play!

Oh, and by the way, look back at the first line of your original post...you're already making a mod for SE6 ??
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  #9  
Old October 24th, 2004, 12:34 AM
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Default Re: An important question to hardcore SEIV strateg

(yoda voice) The future revealed it's self has to me yesss(/yoda voice)

lol Okay so I'll work on making fighters and bombers if I can make two seperate tech lines for it Thanks for adding more work to my list lol.
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When life gives you lemons take them and squeeze them in life's eye until it gives you the oranges you asked for!

"If men build things to look like our penis such as towers and ships does that mean female achitects represent women having penis envy?"
A line that made me chuckle, I can't remember where I heard it I just know it made me laugh.

"I'm not really a slapper....I mainly punch and gouge."
Tammy Lee my kung fu instructor/sifu's daughter when asked if she ever slapped a boy for saying something nasty to her.
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  #10  
Old October 24th, 2004, 12:05 PM
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Default Re: An important question to hardcore SEIV strateg

Sounds interesting... Personally, I play with a mod that does the opposite. Fighters can target capitol ships, but cap ships can't target fighters except with PDCs. Of course, only Rocket Pods & a couple energy weapons can be used against cap ships, and the PDC tech tree is a bit bigger, but it works out quite nicely. I figure, in the navies of the world today, a carrier is scarier than a battleship, so I've tweaked things to reflect that in SE4 as well.
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