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Old July 31st, 2004, 01:40 AM

Colonel Colonel is offline
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Default Modding questions LOOK HERE

One is there a way to pick which neutral is in the game???

Two is there in the map makeing that i can at least pick where to put the neutral races, and is there a way i can pick which neutral race goes where???

If no for either one is there a mod that allows the before mentioned questions

[ July 31, 2004, 18:42: Message edited by: Colonel ]
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Old July 31st, 2004, 02:00 AM
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TerranC TerranC is offline
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Default Re: Modding questions LOOK HERE

Quote:
Originally posted by Colonel:
One is there a way to pick which neutral is in the game???

Two is there in the map makeing that i can at least pick where to put the neutral races, and is there a way i can pick which neutral race goes where???

If no for either one is there a mod that allows the before mentioned questions
Not really. If you have an .emp file for the neutral you want to add into your game, yes; if not, no.

Kind of. Open up the map maker, generate a map, click a sector in a system (any sector, as long as it's in a normal system; Nebulaes and Black holes do not allow empires to be started in them), and click the first button with an arrow on it, click a number (if you clicked 1, that's where the first empire generated will start. 2 for the second empire generated, and so on and so on), and save the map. Load the map when you start your game.

And to the best of my knowledge, no, there isn't a mod that will allow you to do those things mentioned above, but you won't need one now, will you?
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Old July 31st, 2004, 02:07 AM

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Default Re: Modding questions LOOK HERE

the second answer only works for neutral races i thought or after the normal races are done positioning do the neutrals take the remaining number locations
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Old July 31st, 2004, 02:42 AM
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Default Re: Modding questions LOOK HERE

Quote:
Originally posted by Colonel:
the second answer only works for neutral races i thought or after the normal races are done positioning do the neutrals take the remaining number locations
The latter.
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Old July 31st, 2004, 07:19 PM

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Default Re: Modding questions LOOK HERE

Ignore the other post im reuseing this thread


Anyways does anyone know what file controls if a fighter can go threw a warp point
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Old July 31st, 2004, 07:46 PM

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Default Re: Modding questions LOOK HERE

It's hard coded --- you can't mod a fighter so it can warp.
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Old July 31st, 2004, 07:49 PM
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Default Re: Modding questions LOOK HERE

really ? i thought fighters could warp well my bad
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Old July 31st, 2004, 07:52 PM

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Default Re: Modding questions LOOK HERE

is there a file to mod that will make ships go into fighter bays but still go to warp
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Old July 31st, 2004, 07:55 PM
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Default Re: Modding questions LOOK HERE

Quote:
Originally posted by Colonel:
is there a file to mod that will make ships go into fighter bays but still go to warp
Unfortunately, no. Drones can sort of do what I think you're trying to do, but the side effects of using drones are that drones cannot be retrieved after they've been launched, and that once they run out of supplies, they will self-destruct.
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Old July 31st, 2004, 08:00 PM

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Default Re: Modding questions LOOK HERE

too bad i really like this idea
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