.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 26th, 2009, 11:46 PM

LumenPlacidum LumenPlacidum is offline
Sergeant
 
Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
LumenPlacidum is on a distinguished road
Question Curse of Stones

I'm curious about the alteration spell Curse of Stones. How useful do people think the spell is and does it affect people with high encumbrance more drastically than people with low encumbrance?
Reply With Quote
  #2  
Old June 27th, 2009, 09:10 AM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Curse of Stones

Its a niche spell, but it can be pretty darn useful under the right circumstances. It doesn't explicitly affect people with higher encumbrance more, though they are more likely to be suffering from fatigue problems so indirectly yes.

It really shines I find against good non-elite heavy infantry/cavalry (which are very common...say you're fighting Abysia or Pythium or EA Ermor or Man or Ulm or etc.). Cast it opening round with two mages equipped with a void eye - very doable early on. What happens is 2/3rds of that big army of bad *** heavy hitters take a point of fatigue every step so they're more than half passed out by the time they get to. The point of the spell is not to try to make the enemy pass out though, it's to make them enter round one of melee with 50+ fatigue. 50+ fatigue for them gives them -5 attack/defense which is the equivalent of level 10 fire/water blessing for your guys (the high chance of a critical hit due to fatigue is arguably similar to having flaming weapons against heavy armor). If combat drags on (which is what heavy infantry excels at) they *do* pass out. Then, the extra tasty icing on the cake is when they route they keep passing out every other step so even if you've got slow heavy infantry yourself you can kill every one if them (that was affected by the spell at least).

Niche spell, but I've never seen anyone other than myself cast it so I think it's under appreciated because it can be very effective given it's research level and ease to cast.
Reply With Quote
  #3  
Old June 27th, 2009, 09:21 AM

Alpine Joe Alpine Joe is offline
Sergeant
 
Join Date: Aug 2008
Posts: 337
Thanks: 1
Thanked 13 Times in 7 Posts
Alpine Joe is on a distinguished road
Default Re: Curse of Stones

I heard it affected your own troops as well. Is this true?
Reply With Quote
  #4  
Old June 27th, 2009, 09:28 AM
Hoplosternum's Avatar

Hoplosternum Hoplosternum is offline
Second Lieutenant
 
Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
Hoplosternum is on a distinguished road
Default Re: Curse of Stones

I cast it once against Machaka and it seemed to affect a lot of my troops as well. At least there were a load of stone icons on my troops. I suppose it is possible Machaka acst it too, but I am not sure it is a spell he can easily cast.

So while it looks good per the manual I am not sure I would dare cast it again....
Reply With Quote
  #5  
Old June 27th, 2009, 09:32 AM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Curse of Stones

Yeah, pretty sure it affects friendly troops too. It has it's uses in late-game rather, but not as a single spell.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #6  
Old June 27th, 2009, 10:14 AM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Curse of Stones

No way, it doesn't affect your own troops, that would be pretty crappy. Maybe that's why nobody uses it if that's the perception. The description even says enemy troops, and it's easy to verify as there's a special icon that appears on the character sheet when it takes effect. It is a +4 to the MR save though so I find it useful to cast it a couple times with cheap penetration boosters to get a good coverage. It also rapidly loses its effectiveness the later in combat you cast it, thus the suggestion to cast it with a few mages turn one.
Reply With Quote
  #7  
Old June 27th, 2009, 10:22 AM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Curse of Stones

Oh, also it's a die roll each step, not 1 fatigue. As I implied, I find combined with "hold and attack" from your back row the enemy is roughly at 50-60 fatigue when you start fighting while your troops are fresh.
Reply With Quote
  #8  
Old June 27th, 2009, 10:26 AM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Curse of Stones

Quote:
Originally Posted by Hoplosternum View Post
I cast it once against Machaka and it seemed to affect a lot of my troops as well. At least there were a load of stone icons on my troops. I suppose it is possible Machaka acst it too, but I am not sure it is a spell he can easily cast.

So while it looks good per the manual I am not sure I would dare cast it again....
Dunno, maybe it was bugged at some point? Definitely doesn't now.
Reply With Quote
  #9  
Old June 27th, 2009, 11:21 AM
Hoplosternum's Avatar

Hoplosternum Hoplosternum is offline
Second Lieutenant
 
Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
Hoplosternum is on a distinguished road
Default Re: Curse of Stones

Quote:
Originally Posted by Baalz View Post
Quote:
Originally Posted by Hoplosternum View Post
I cast it once against Machaka and it seemed to affect a lot of my troops as well. At least there were a load of stone icons on my troops. I suppose it is possible Machaka acst it too, but I am not sure it is a spell he can easily cast.

So while it looks good per the manual I am not sure I would dare cast it again....
Dunno, maybe it was bugged at some point? Definitely doesn't now.
Well I'll try it again at some point. Because it certainly seems a very useful spell from the description. And it was possible machaka also cast it as it was a mp game. I certainly saw the icons.

Even if it does affect your own troops it might still be worth casting if you have a decent MR advantage. Maybe after casting anti magic which is another fairly early battlefield wide spell?
Reply With Quote
  #10  
Old June 27th, 2009, 12:16 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Curse of Stones

Wow if it doesn't effect your own troops then it's excellent. I always thought it did.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.